The "Help me find a known PRE-EXISTING asset" topic

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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CodaRez
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by CodaRez »

Hes probably talking about the shiny Jango Fett which has more shinier metallic parts in his armor than the stock. If so, what u seek is HERE:

http://www.gametoast.com/forums/viewtop ... =64&t=9747

Theres a revamped Jango in there, probably what he seeks. If not, welllll at least its different looking :P

Otherwise I guess you will have to settle for the Con. Pack Assets or the BFX assets. Or actually, since they are MONSTROUS sizes, I'll be a kind soul this Christmas and individually upload the jango fett skins from the BFX assets which I believe also shine:

http://www.filefront.com/15167483/Jango.exe

> Merry Christmas. :amidala:
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by DarthD.U.C.K. »

yes, the convopack-jango uses the Syth's jangotexture
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by [TFA]Padawan_Fighter »

:O! And you even made it a self-extracting archive! Thanks CodaRez! :)
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by DarthD.U.C.K. »

shine has nothing to do with textures
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by Super_Clone »

Can someone please re-upload Kinetosimpetus' rocket and wrist rocket effects?
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by [TFA]Padawan_Fighter »

DarthD.U.C.K. wrote:shine has nothing to do with textures


Huh?
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by DarthD.U.C.K. »

i was referring to CodaRez's post but after rereading it i undrstood he just meant brighter metal parts and not shining metal parts
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by [TFA]Padawan_Fighter »

Oh...well, I was looking for the thing that gave the Convo Jango an envmap (if thats what the shininess is)
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by skelltor »

the link to the assests to swbfII extreme mod please
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by AQT »

Look in the Assets Links Thread please. It's there for a reason. Always search first before asking in this thread.
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by kinetosimpetus »

Super_Clone wrote:Can someone please re-upload Kinetosimpetus' rocket and wrist rocket effects?
I was cleaning up some files, but I thought i left the newest versions of those up…
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by Super_Clone »

I'm pretty sure there gone, but I'll try again...
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by skelltor »

AQT wrote:Look in the Assets Links Thread please. It's there for a reason. Always search first before asking in this thread.
sorry i loked throught every page of realeased assests but didnt c it i knew it exsisted but frogot to check that link sorry again and thanks
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by (Anonymous) »

were the battle arena 2.0 player model assets ever released?
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by AQT »

Nope.
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by (Anonymous) »

okay, thanks
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by RogueKnight »

Can someone re-upload DEVISS's mandalorian without a jetpack model?
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by AQT »

This isn't it but here's one I hex edited to enable transparency that should work fine: http://www.filefront.com/15229159/jetpa ... lorian.exe
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by RogueKnight »

hm...It does something weird around CPs....
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Re: The "Help me find a known PRE-EXISTING asset" topic

Post by AQT »

Are you sure? Weird things like what? I don't have any problems with it. Only the jetpack chunk was hex edited and so the rest of the model isn't affected.
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