SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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[Padawan]Helkaan
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Re: SWBF Series Model Showcase Thread v4.0

Post by [Padawan]Helkaan »

theultimat wrote:Looks nice Thunder, although I personally think it looks a bit angular in places - but that's probably just me. ;)

And here's something of mine:
Hidden/Spoiler:
Image
Now to get to work on the texture. :?
Look nice :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

Dragunov... :faint:

Looking spiffy, let's hope you'll do a niice texture too. :P

Cheers mate.
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Re: SWBF Series Model Showcase Thread v4.0

Post by DarthD.U.C.K. »

looks really good! and clean!
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Re: SWBF Series Model Showcase Thread v4.0

Post by VF501 »

@Thunder: Rethink your gun design. Pistol Grip is too wide, would be uncomfortable. Where is the magazine? Where is the foregrip? Nothing in the design makes those obvious, looks like random cubes/cylinders on the gun. Redesign the Upper, and the back end of the receiver, there is no place for the bolt to slide back into.

@ultimat: Good start, but it's too wide in many parts. The mag should be half that width, the grip allot less wide too. The front is too cylindrical and should be more of a long oval along the XY cross section.
---------------------------------------------------------------------------------------------
Remember this?
Hidden/Spoiler:
Image
Well I revisited it and started to show it some love.
Hidden/Spoiler:
Image
(Top pic has wireframe enabled on it. Sculpt uses a Sub-divided version of the original mesh as the base.)
Lephenix

Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Woa , there is nice models here ^^ , and a new from me for my big project , not textured , a tcw battle droid , here it is :

Image

And the wireframes :

Image

100% modeled by me and
triangles : 5092

What do you think ^^ ? Have i made progress ^^ ?
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Re: SWBF Series Model Showcase Thread v4.0

Post by CT-26-6958_Hevy »

Cool!
It Looks very good... Now it just need a texture ^^

Keep it up!
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Re: SWBF Series Model Showcase Thread v4.0

Post by Deviss »

VF501 wrote:Remember this?
Hidden/Spoiler:
Image
Well I revisited it and started to show it some love.
Hidden/Spoiler:
Image
(Top pic has wireframe enabled on it. Sculpt uses a Sub-divided version of the original mesh as the base.)
awesome :D , but will be hard create anim and skeleton :S
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Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

CT-26-6958_Hevy wrote:Cool!
It Looks very good... Now it just need a texture ^^

Keep it up!
Thanks ^^ , and yes it need a texture .
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

I would suggest using the stock one, and then, if necessary, reskin the original one ;)

Other than the little nitpicks I've already complained about, a solid model, Lephenix :D
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Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Thanks , it is horrible ingame (untextured) , look :

http://fr.xfire.com/profile/nitro051/sc ... #105099463

How to fix all :S
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Re: SWBF Series Model Showcase Thread v4.0

Post by CT-26-6958_Hevy »

Stock Anim or your own?
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Re: SWBF Series Model Showcase Thread v4.0

Post by Freestalker.fr »

Here is my first star wars weapon model. The DC15S!
Image
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Re: SWBF Series Model Showcase Thread v4.0

Post by [Padawan]Helkaan »

Very good for a first star wars model :shock:
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Re: SWBF Series Model Showcase Thread v4.0

Post by genaral_mitch »

Freestalker.fr wrote:Here is my first star wars weapon model. The DC15S!
Hidden/Spoiler:
Image
Nice! Very detailed! :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by fai222 »

theultimat wrote:Looks nice Thunder, although I personally think it looks a bit angular in places - but that's probably just me. ;)

And here's something of mine:
Hidden/Spoiler:
Image
Now to get to work on the texture. :?
Nice TheUltimat! Didnt know you were still here :P I still sign in from time to time to check how the community is going etc. eventhough I dont do modding or modeling anymore.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

CT-26-6958_Hevy wrote:Stock Anim or your own?
I will make an another , but i have to texture it before
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Re: SWBF Series Model Showcase Thread v4.0

Post by CT-26-6958_Hevy »

Yes, but i think maybe the Anim could be the Problem!
Then when a Droid need a special Anim to hold all pieces "together" its the wrong anim for it.
Lephenix

Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Yeah , but that don t fix the big torso problem and we see hp_bone and bone_pelvis :S
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

Lephenix_dor wrote:Yeah , but that don t fix the big torso problem and we see hp_bone and bone_pelvis :S
Hide them in XSI before exporting.
Lephenix

Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

:o , thanks , now i have to fix the Torso thingy

Btw here are all my last models

http://swbf-custom.forumactif.com/model ... 10.htm#112
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