Code: Select all
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper_felucia",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder",
"rep_walk_atte",
"rep_walk_oneman_atst",
"rep_fly_gunship",
"rep_fly_anakinstarfighter_sc",
"rep_fly_vwing",
"rep_fly_arc170fighter_sc",
"rep_hero_obiwan",
"rep_hero_kiyadimundi",
"rep_inf_ep3_marine",
"rep_hero_macewindu")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat",
"cis_tread_snailtank",
"cis_hover_stap",
"cis_walk_spider",
"cis_tread_hailfire",
"cis_fly_droidfighter_sc",
"cis_fly_greviousfighter",
"cis_fly_tridroidfighter",
"cis_fly_droidgunship")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_tower")
SetupTeams{
rep = {
team = REP,
units = 20,
reinforcements = 150,
soldier = { "rep_inf_ep3_marine",4, 10},
assault = { "rep_inf_ep3_rocketeer",4, 10},
engineer = { "rep_inf_ep3_engineer",4, 10},
sniper = { "rep_inf_ep3_sniper_felucia",4, 10},
officer = { "rep_hero_kiyadimundi",1, 1},
special = { "rep_hero_obiwan",1, 1},
},
cis = {
team = CIS,
units = 20,
reinforcements = 150,
soldier = { "cis_inf_rifleman",9, 25},
assault = { "cis_inf_rocketeer",1, 4},
engineer = { "cis_inf_engineer",1, 4},
sniper = { "cis_inf_sniper",1, 4},
officer = {"cis_inf_officer",1, 4},
special = { "cis_inf_droideka",1, 4},
}
}
AddUnitClass(REP,"rep_hero_macewindu",1, 1)
SetHeroClass(CIS, "cis_hero_darthmaul")
