The model also got the wierd ball-things on the foot, what is it? Is it possible to remove?
BTW, does anyone know a good way to edit models like this? The way shown on the picture is not a good way to do it at all.
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When MeshTool converts a msh to obj this utility will merge all geometry into a single object, some of this geometry(for player models) will be parts that aren't meant to be seen in the game such as cloth collision, shadow volume, hp_weapons, bone_root and bone_pelvis, these parts will need to be seperated and hidden(for later use) or deleted before editing the main character geometry.fai222 wrote:...Now i got a texture, but it looks pretty wierd, what did i do wrong?
The model also got the wierd ball-things on the foot, what is it? Is it possible to remove?...