Out of Control!

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Caleb1117
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Out of Control!

Post by Caleb1117 »

Ok I have a 2 seater "custom starfighter" (fusion knows) :wink:
anyway, I gave the co-pilot a Remote rocket. In-game when it fires, everything is fine for like 2 seconds, then the pilot loses all control, and the "starfighter" crashes. This is no poor Ai piloting problem, its the same in Mp. Here is the part of the "starfighter's" co-pilot section.
// COPILOT
//-------------------------------------------------------------------
FLYERSECTION = "TURRET1"

//FirstPerson = "all\allsccam;all_1st_cockpit_securitycam"

PilotPosition = "hp_active1"
PilotAnimation = "drive"
IsPilotExposed = "1"

WEAPONSECTION = 1

WeaponName = "all_weap_fly_gunship_guided_rocket"
WeaponAmmo = "35"
AimerNodeName = "hp_laser_01"
AimerYawLimts = "-180.0 180.0"
AimerPitchLimts = "-180.0 180.0"
So whats up doc's?
Darth_Z13
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RE: Out of Control!

Post by Darth_Z13 »

I'm totally guessing right now.... try using a different odf like the award guided rocket launcher odf instead of the gunship one. Maybe that'll make a difference.

Off Topic: You gave the [starfighter ;) ] a remote rocket launcher!?! Nice! :D
Caleb1117
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Posts: 3096
Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ

Post by Caleb1117 »

Ok I'll try that. Anyway, I thought remote rocket would be a cool thing for the co-pilot, as I had problems with regular lasers >.<

Edit: It worked! Thanks
Darth_Z13
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Post by Darth_Z13 »

No problem. :D Can't wait for the next beta! :P
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