Issues with Hintnodes
Moderator: Moderators
- wishihadaname
- Captain

- Posts: 493
- Joined: Fri Dec 28, 2007 2:10 pm
- Projects :: The Corellian Resistance
- Location: Look to your left.... no, your other left....
Issues with Hintnodes
I have been having some trouble with some of the hintnodes, most noteably the jump, acess, and land ones. All three of them are just ignored by the AI. I'm not exactly sure how to get them to work.
- Firefang
- Major

- Posts: 518
- Joined: Mon Nov 15, 2010 8:55 pm
- Location: California
Re: Issues with Hintnodes
I know the land one worked in BF1 but was cut from BF2
- wishihadaname
- Captain

- Posts: 493
- Joined: Fri Dec 28, 2007 2:10 pm
- Projects :: The Corellian Resistance
- Location: Look to your left.... no, your other left....
Re: Issues with Hintnodes
So is there any way to get a transport flier to land in BFII? I know I saw it in the conversion pack geonosis spire map.
- Firefang
- Major

- Posts: 518
- Joined: Mon Nov 15, 2010 8:55 pm
- Location: California
Re: Issues with Hintnodes
It is possible, but I don't know how
