Adding Seats in Vehicles (ARC-170) [Solved]

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twillkickers

Adding Seats in Vehicles (ARC-170) [Solved]

Post by twillkickers »

Hi! I was just wondering how to add seats for players to use in vehicles. I was dissapointed with the one seater ARC-170 and wanted it to have two gunners, like the ones in the movies did. How would I go about editing this? I don't know anything about modding, but Teancum said he was able to do it, but he deleted the file. Even though this would unbalance the game, I just want to do it for my own personal satisfaction. I guess I am just obsessed! :D Anyway, if anyone can tell me how to do this, it would be much appreciated. Also, remember that I know NOTHING about modding. I guess I'm a noob or whatever. Thanks to anybody willing to help me, I would really appreciate it!
:D
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arty
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RE: Adding Seats in Vehicles (ARC-170)

Post by arty »

Well, do you have the mod tools?
twillkickers

Post by twillkickers »

I've got it but I have no idea of how to use it.
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AceMastermind
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Arc 170 3 seater

Post by AceMastermind »

Here is a link to download a "3 man" Arc170 that I recently configured:
http://files.filefront.com/repzip/;5816 ... einfo.html
twillkickers

Post by twillkickers »

Thank you very much!

EDIT
Well, I got the file and tried to use it in the mod editor. The problem is that I'm not exactly sure how to place a spawn point for a vehicle. I followed the instructions in the read me but I guess I am too ignorant about this stuff. If anyone could explain to me how to put the three seater ARC-170 into a new level or an exsisting level, it would be much appreciated. (My main goal is to put the three seater ARC-170's into all the exsisting levels of the game. Is there a mod I could make that would do that?)
Linus

Post by Linus »

Yes, you can replace the existing rep.LeVeL-file...

- Linus
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Post by minilogoguy18 »

the ARC was always set up so that the turrets could be controlled, they just disabled it in the .odf cause teh devs thought it was too difficult to use the turrets anyway while the pilot was flying around like a mad man.
Linus

Post by Linus »

minilogoguy18, wich *ODF-line should I edit? I want that turret...!

- Linus
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Post by Teancum »

Actually, it was removed from the odf entirely. But here's what needs to be added to an odf and played around with since everyone is so interested

Add this just before CHUNKSECTION = "CHUNK1"

Code: Select all

//--------------------TOP TURRET--------------------
WEAPONSECTION           = 2
WeaponName          = "rep_weap_fly_arc170_cannon"
WeaponAmmo          = 0

AimerPitchLimits        = "-30 90"
AimerYawLimits          = "-20.0 20.0"

TurretNodeName           = "aimer_topturretbase_y"
NextAimer           = "-"
AimerNodeName           = "aimer_topturret_x"
BarreltNodeName           = "top_barrel"
BarrelRecoil            = 0.25
NextAimer           = "-"
FirePointName           = "hp_fire_reartop"


//--------------------BOTTOM TURRET--------------------
WEAPONSECTION           = 2
WeaponName          = "rep_weap_fly_arc170_cannon"
WeaponAmmo          = 0

AimerPitchLimits        = "-30 90"
AimerYawLimits          = "-20.0 20.0"

TurretNodeName           = "aimer_bottomturretbase_y"
NextAimer           = "-"
AimerNodeName           = "aimer_bottomturret_x"
BarreltNodeName           = "bottom_barrel"
BarrelRecoil            = 0.25
NextAimer           = "-"
FirePointName           = "hp_fire_rearbottom"
The aimer limits are probably way off, but that's the hierarchy needed to get the turrets working.

Oh, and check out what I found over at Wookiepedia!

http://starwars.wikia.com/wiki/Image:Arcarc.png
Linus

Post by Linus »

Tack så mycket, Teancum!

- Linus
twillkickers

Post by twillkickers »

Thanks for the coding Teancum! What file do I put this coding into and how do I go about it? I'm not sure what to do with it. Could anyone help? Thank you! :D
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Re: Arc 170 3 seater

Post by Delta327 »

AceMastermind wrote:Here is a link to download a "3 man" Arc170 that I recently configured:
http://files.filefront.com/repzip/;5816 ... einfo.html
Link didn't work.
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