Curious, can you do weapons too? XD
Anyways, yeah. Don't worry Dep. I will def add all the DT in. I am currently working on that side.
Moderator: Moderators

yes, in fact, weapons is the only type of model I model, except for certain exceptionsRevanSithLord wrote:Ah sweet. Thanks.
Curious, can you do weapons too? XD










Code: Select all
DomeInfo()
{
Texture("sky_bespin1.tga");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Filter(1);
Threshold(150);
Intensity(50);
TerrainEnable(0);
Softness(1);
SoftnessParam(60);
DomeModel()
{
Geometry("bes1_sky_dome");
}
DomeModel()
{
Geometry("mus1_sky_volcano");
Offset(100.0);
MovementScale(0.995);
}
LowResTerrain()
{
Texture("");
PatchResolution(10);
MaxDistance(400);
TextureScale(20.0);
FogNear(80.0);
FogFar(430.0);
FogColor(82,45,25);
}
}




Code: Select all
DomeModel()
{
Geometry("hoth_mountain");
Offset(80.0);
MovementScale(0.995);
}




the trees are very very hugeBantha55 wrote:the trees look a bit strange...