SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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DarthD.U.C.K.
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Re: Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

@ ryukaji: uh, i have no idea :P
ist a very basic texture, there isnt much to learn about it (the trick is to put some uneven colored layers above another (like a plasma and dirtlyaer) to make it look "reaistic"
@ other comments: i would love to make a map, but im siply to slow to buold ao much custommodels and textures
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Re: Model Showcase Thread v3.0

Post by redgroupclan »

Impressive work, Duck. That is seriously amazing.
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Re: Model Showcase Thread v3.0

Post by kinetosimpetus »

a little farther on my droch lander (to use as a destructo cp, not a flyer)
Hidden/Spoiler:
[attachment=0]cis_bldg_droch_lander_2.jpg[/attachment]
the yellow and red parts should have light bloom ingame
part of the texture on the underside is edited from a screenshot
all the rest is mine
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Re: Model Showcase Thread v3.0

Post by Delta-1035 »

very nice! :o
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Re: Model Showcase Thread v3.0

Post by fai222 »

Yeah, its awesome!
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Re: Model Showcase Thread v3.0

Post by ryukaji »

Geonosian blaster
blaster.jpg
Yeah I know theres one in the Clone Wars Project but this ones more accurate :)
no texture yet though
Last edited by ryukaji on Mon Apr 06, 2009 11:44 pm, edited 1 time in total.
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Re: Model Showcase Thread v3.0

Post by VF501 »

Nice, and pretty accurate for that polycount. Heh, the Elite Beam rifle looks so much like the Portal Gun in its basic shape. I wonder if the designer of the Portal Gun played RC, or if it was inspired by the Grav Gun.
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Re: Model Showcase Thread v3.0

Post by jedi_pilot »

I bet you could use the super-battledroid firing animation for that. Looks awsome :P !

man, nobody seemed to notice my post last page :cry: .........
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Re: Model Showcase Thread v3.0

Post by theultimat »

DarthD.U.C.K. wrote: @ other comments: i would love to make a map, but im siply to slow to buold ao much custommodels and textures
:wink:

@ Everyone else: Awesome models guys!
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Re: Model Showcase Thread v3.0

Post by RogueKnight »

jedi_pilot wrote:I bet you could use the super-battledroid firing animation for that. Looks awsome :P !

man, nobody seemed to notice my post last page :cry: .........
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

a system of blaster's i just did... and yes, it's based on THIS, so i call it the "Recon Modular System" or RMS...
Hidden/Spoiler:
[attachment=0]RMS_SHOWCASE.jpg[/attachment]CENTER: the base unit or a basic pistol
TOP LEFT: a pistol with attached barrel and scope, a precision pistol
LOWER LEFT: a rifle
LOWER RIGHT: sniper rifle with laser site (far right, may be offscreen, should glow ingame)
UPPER RIGHT: a carbine or shotgun[attachment=1]RMS_SPLIT+WIREFRAMES.jpg[/attachment]
Hidden/Spoiler:
the background is from windows media player
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Re: SWBF Series Model Showcase Thread v3.0

Post by redgroupclan »

Nice, ryu.



Huh, so they changed the name of this forum...Whaddya know
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Re: SWBF Series Model Showcase Thread v3.0

Post by RogueKnight »

kinetosimpetus wrote:a system of blaster's i just did... and yes, it's based on THIS, so i call it the "Recon Modular System" or RMS...
Hidden/Spoiler:
[attachment=0]RMS_SHOWCASE.jpg[/attachment]CENTER: the base unit or a basic pistol
TOP LEFT: a pistol with attached barrel and scope, a precision pistol
LOWER LEFT: a rifle
LOWER RIGHT: sniper rifle with laser site (far right, may be offscreen, should glow ingame)
UPPER RIGHT: a carbine or shotgun[attachment=1]RMS_SPLIT+WIREFRAMES.jpg[/attachment]
Hidden/Spoiler:
the background is from windows media player
Those are really nice models, I like the new stock design better than the actual one, it looks like it would be more comfortable.
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Re: SWBF Series Model Showcase Thread v3.0

Post by Super_Clone »

DarthRogueKnight wrote:
kinetosimpetus wrote:a system of blaster's i just did... and yes, it's based on THIS, so i call it the "Recon Modular System" or RMS...
Hidden/Spoiler:
[attachment=0]RMS_SHOWCASE.jpg[/attachment]CENTER: the base unit or a basic pistol
TOP LEFT: a pistol with attached barrel and scope, a precision pistol
LOWER LEFT: a rifle
LOWER RIGHT: sniper rifle with laser site (far right, may be offscreen, should glow ingame)
UPPER RIGHT: a carbine or shotgun[attachment=1]RMS_SPLIT+WIREFRAMES.jpg[/attachment]
Hidden/Spoiler:
the background is from windows media player
Those are really nice models, I like the new stock design better than the actual one, it looks like it would be more comfortable.
: D Amazing, if you release this, i have one thing to say: Nerf Guns pwn!
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Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

three fences with different barbed wire:
Hidden/Spoiler:
Image
models and textures are selfmade as usual
(do i have to upload a wireframe for them?)
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Re: SWBF Series Model Showcase Thread v3.0

Post by Grev »

DarthD.U.C.K. wrote:three fences with different barbed wire:
Hidden/Spoiler:
Image
models and textures are selfmade as usual
(do i have to upload a wireframe for them?)
:eek:

Wow
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Re: SWBF Series Model Showcase Thread v3.0

Post by Tygr »

kinetosimpetus wrote:a system of blaster's i just did... and yes, it's based on THIS, so i call it the "Recon Modular System" or RMS...
Hidden/Spoiler:
[attachment=0]RMS_SHOWCASE.jpg[/attachment]CENTER: the base unit or a basic pistol
TOP LEFT: a pistol with attached barrel and scope, a precision pistol
LOWER LEFT: a rifle
LOWER RIGHT: sniper rifle with laser site (far right, may be offscreen, should glow ingame)
UPPER RIGHT: a carbine or shotgun[attachment=1]RMS_SPLIT+WIREFRAMES.jpg[/attachment]
Hidden/Spoiler:
the background is from windows media player
That's awesome! I was wishing someone would make a blaster like that!

What you could do is make each component use a different texture file, and then if someone wants only a certain part, they make the texture transparent! Then you could release them as one model, but all configurations would be available.

Me wants!
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Re: SWBF Series Model Showcase Thread v3.0

Post by VF501 »

Or he could just export each variation as a separate mesh, with the firepoint being in the ocrrect spot then. Much more simpler.

Nice model, good clean lines and well done texturing.


@DarthDUCK: The tunnel is coming along quite nicely (awesome textures), is it for a current project or just a "because I can" practice model?
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Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

thanks, its a kind of practise but i would love to make a map with this envirnoment but i dont want to want tooo much because im slow and i will never get done enough objects and textures to make a decent map with
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Re: Model Showcase Thread v3.0

Post by Gen.Kenobi »

ryukaji wrote:Geonosian blaster
blaster.jpg
Yeah I know theres one in the Clone Wars Project but this ones more accurate :)
no texture yet though
You owned mine. AWESOME
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