Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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THEWULFMAN
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by THEWULFMAN » Thu Sep 08, 2011 9:02 pm
Cerfon Rournes wrote: acryptozoo wrote: like?
Like.
I concur. :plokoon:
Looks fantastic.
Noobasaurus
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by Noobasaurus » Thu Sep 08, 2011 9:13 pm
THEWULFMAN wrote: Cerfon Rournes wrote: acryptozoo wrote: like?
Like.
I concur. :plokoon:
Looks fantastic.
I second this!
Unlucky13
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by Unlucky13 » Thu Sep 08, 2011 9:18 pm
Very nice. Love the environment.
DarthEste01
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by DarthEste01 » Thu Sep 08, 2011 9:38 pm
it's magnificent,it's your creation.
Nova Hawk
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by Nova Hawk » Thu Sep 08, 2011 9:55 pm
Wow dude, that's a really nice map! Definitely a surplus of foliage you got going there.
Noobasaurus
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by Noobasaurus » Thu Sep 08, 2011 10:12 pm
Nova Hawk wrote: Wow dude, that's a really nice map! Definitely a surplus of foliage you got going there.
Or perhaps it's just close together...
DarthEste01
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by DarthEste01 » Thu Sep 08, 2011 10:19 pm
which animals are there?
acryptozoo
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by acryptozoo » Sat Sep 10, 2011 5:01 pm
DarthEste01 wrote: which animals are there?
thats a secret for now
there are water cyc's whisper birds and jellyfish so far
UPDATE
moar palmtrees
and an abandoned village (perhaps the same people from the plateau
)
Noobasaurus
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by Noobasaurus » Sat Sep 10, 2011 5:02 pm
acryptozoo wrote: moar palmtrees! :maulsaber:
SpartanA259
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by SpartanA259 » Sat Sep 10, 2011 5:09 pm
That is awesome.
acryptozoo
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by acryptozoo » Sun Sep 11, 2011 6:10 pm
moved all the ships in yavin orbital assault so they arent in as big of a cluster
i also made a proper proton torpedo
i will make a concussion missile, proton bomb(rebel/tie), and a heavy rocket
DarthEste01
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by DarthEste01 » Sun Sep 11, 2011 6:38 pm
it's a master piece,you should have created BFII space maps!
Nova Hawk
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by Nova Hawk » Sun Sep 11, 2011 8:55 pm
Wow, I just really don't what to say dude. You continue to astound me with all the amount of detail that you have put into create this wonderful map pack. You get an A+ from me!
AcaelusThorne
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by AcaelusThorne » Mon Sep 12, 2011 1:59 pm
Feel like seeing this:
in action
Obviously at the rear of the guy I am hunting
nice work
acryptozoo
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by acryptozoo » Tue Sep 13, 2011 6:57 pm
AcaelusThorne wrote: Feel like seeing this:
in action
Obviously at the rear of the guy I am hunting
nice work
thanks, i will get it ingame when i finish my other models
quasar finally has fighters in it
and im currently working on the sides and getting the ships to fire at each other (they apparently dont want to
)
sides layout
Nova Hawk
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by Nova Hawk » Tue Sep 13, 2011 8:19 pm
This map pack deserves a medal!
acryptozoo
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by acryptozoo » Sat Sep 17, 2011 7:29 pm
Nova Hawk wrote: This map pack deserves a medal!
Thanks
UPDATE!
the beta is very close, i promise
all i need to do is finish up planning and add hindnodes for 2 more maps, and finish the sides for the space map. then its done
as for pictures, i added bridges to River they wil/ along with the island be hotly contested
yuke5
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by yuke5 » Sat Sep 17, 2011 8:00 pm
acryptozoo wrote: Nova Hawk wrote: This map pack deserves a medal!
Thanks
UPDATE!
the beta is very close, i promise
all i need to do is finish up planning and add hindnodes for 2 more maps, and finish the sides for the space map. then its done
as for pictures, i added bridges to River they wil/ along with the island be hotly contested
That looks amazing! That is some really excellent ambiance you've created. You might want to add compatibility with some fantastic side modes to go with these fantastic maps though. Besides that, everything is absolutely perfect!
TheSelfDestroyer
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by TheSelfDestroyer » Wed Sep 21, 2011 12:33 pm
this mappack looks really great! i love it!
Nova Hawk
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by Nova Hawk » Thu Sep 22, 2011 1:45 am
You really are going all out on this, aren't you?