Reticule?

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Marvel4
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Reticule?

Post by Marvel4 »

When I start the game with the BF2_modtools.exe, there are red points in the reticule while reloading showing when I can shoot again, but when I start the normal game, they aren't there. Why are they missing?
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Re: Reticule?

Post by sim-al2 »

I see videos where others have them. Maybe it's related to graphics cards or such, because I don't get them either.
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Re: Reticule?

Post by [RDH]Zerted »

Yeah, this is a really old issue I complained about right after the swbf2 beta. Some people have them, some don't (I don't). I don't know why; maybe exe version differences maybe not.

They give you a nice advantage.
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Re: Reticule?

Post by Eggman »

I didn't have them on my old computer, but now I do have them on my new computer. I think there might actually be an .odf line that allows you to change whether or not the dots appear for certain weapons (DisplayRefire?). Granted, I could be wrong since I've never actually experimented with it. Also, it wouldn't really matter for people who can't see them. :P
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Re: Reticule?

Post by AgentSmith_#27 »

I think they're on my normal game, 90% sure. I KNOW I've seen them before on my pc though.
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Re: Reticule?

Post by Marvel4 »

Maybe someone can send me his .exe and I'll try out if the reticule works?
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Re: Reticule?

Post by sim-al2 »

How about instead of possibly breaking a couple of laws we just post the last modification date of our .exes. For example, mine was last modified Friday, February 10, 2006, 9:48:12 AM.
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Re: Reticule?

Post by Marvel4 »

Mine on:
Monday, June 19, 2006, 05:38:08 AM
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Re: Reticule?

Post by AgentSmith_#27 »

Sunday, June 18, 2006, 11:40:13 PM
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Re: Reticule?

Post by [RDH]Zerted »

sim-al2 wrote:How about instead of possibly breaking a couple of laws we just post the last modification date of our .exes
The size would be useful as well. In fact please post the following and I'll look into it:

1) Yes if can see the reloading dots, or No if can't
2) Exact size of exe (in bytes or kb)
3) Last modification date
4) Optional: Game Type (CD v1.1, DVD v1.0, DVD international v1.1, etc...)
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Re: Reticule?

Post by RepSharpshooter »

1 No
2 (7,581,696 bytes)
3 Monday, February 06, 2006, 5:35:26 PM
4 CD v1.0
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Re: Reticule?

Post by fasty »

What weapons are we talking about here? Some have the reloading reticules, and some don't.
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Re: Reticule?

Post by kinetosimpetus »

1 Yes
2 (9,187,328 bytes)
3 ‎Friday, ‎February ‎10, ‎2006, ‏‎9:48:12 AM
4 CD v1.0 patched to v1.1

On the current computer.

The previous computer (afaik) would have had the same stats exactly, since it was installed using the same discs and patch, except...

1 No
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Re: Reticule?

Post by sim-al2 »

1)No
2)9,187,328 bytes
3)Friday, February 10, 2006, 9:48:12 AM
4)CD v1.0 patched to v1.1
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Re: Reticule?

Post by SW_elite »

The modification date wont matter because installing and moving the file counts as modification.
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Re: Reticule?

Post by sim-al2 »

No it doesn't. For example, I have a file (I think it's a driver) in my Windows folder that has a last modified date of 1998. This computer isn't nearly that old, so I would say that installing doesn't change them.
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Re: Reticule?

Post by AQT »

Nor does moving the file change the modification date.
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Re: Reticule?

Post by SW_elite »

It works for me on my XP but not on my Vista.
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Re: Reticule?

Post by Marvel4 »

1) No
2) 4,608,000 bytes
3) Monday, June 19, 2006, 05:38:08 AM
4) DVD international v1.1
Last edited by Marvel4 on Mon Aug 09, 2010 1:28 pm, edited 1 time in total.
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