What I've done so far is build the tank fully and slapped a skin on it. I did not add a null. The dummyroot is that from the TX130 tank.
tank
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Just to make sure, are you meaning that they need to be parented in that order? Can a vehicle have no weapons and still work?ANDEWEGET wrote:1) No.
2) Depends on how the weapons fire. If it fires only 1 projectile youll have to make a new effect with a double muzzel flash. If it fires more then 1 you need 1 null for every barrel.
Usual/basic tree:
Dummyroot
Meshes
Weapon firepoints(if static)
Driver hardpoint
Turret root
Bone root(if animated)










Using the XSI exporter or Rep's only, may I add.ANDEWEGET wrote:you can use geometry for nodes/harpoints, too.