Destroyable stuff

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Murdocr

Destroyable stuff

Post by Murdocr »

i am messing around with xsi and am trying to learn how to use it. if i am making a building and i want to be able to detroy the windows, would i have to make a seperte model for the windows or can i make it as the same model and then add something in an odf about the windows?
Lord-Bandu

RE: destroyable stuff

Post by Lord-Bandu »

Seperate . Youd also have to model a wreckage model to be displayed when a window is destroyed ...aswell as glass pieces etc for the chunks
Murdocr

Post by Murdocr »

thx, that's exactly what i wanted to know :)
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