Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MandeRek
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Re: Model showcase thread Part II

Post by MandeRek »

Pistol will be made twice, for dual pistols.. Also, caleb, that's simply astonishing :shock:

Didn't psych0 make one too? I remember he had loads of vehicle platforms..
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Re: Model showcase thread Part II

Post by elfie »

Caleb1117 wrote:Always wanted one of these, so... I made one.

Imperial Landing platform/AT-AT dock.

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Whoah, sweet caleb. This kind of goes along with the landing platform theme I guess. It is nothing much, just a quick landing platform with some lights attatched to it. It will be in my new map, Take a look:
Ingame:
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In the editor:
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

hey sweet not bad! xD I love it! And your Caleb.
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Re: Model showcase thread Part II

Post by Caleb1117 »

Tarisian Building.

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Re: Model showcase thread Part II

Post by redgroupclan »

You do not know how long I have waited for someone to recognize Taris on GT. Looks admirable :wink:
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Re: Model showcase thread Part II

Post by obiboba3po »

Caleb1117 wrote:Always wanted one of these, so... I made one.

Imperial Landing platform/AT-AT dock.

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:shock: :o love it!! will u release that?
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Re: Model showcase thread Part II

Post by MandeRek »

Caleb1117 wrote:Tarisian Building.

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And Caleb does it again.. Voila, a high res textured building of pandemic quality.. :|

Freaking awesome :thumbs:
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Re: Model showcase thread Part II

Post by Blade »

Oh Em Gee! (Sorry, couldn't resist :wink:) That Tarisian building looks sweet. Not to complaing, though, but weren't they more beigish/orangish? as in this picture?
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That may just be because they were, well, on fire :P, but I dunno. Anyway, still looks sweet
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Re: Model showcase thread Part II

Post by obiboba3po »

Blade wrote:Oh Em Gee! (Sorry, couldn't resist :wink:) That Tarisian building looks sweet. Not to complaing, though, but weren't they more beigish/orangish? as in this picture?
Hidden/Spoiler:
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That may just be because they were, well, on fire :P, but I dunno. Anyway, still looks sweet
lol or because of the lighting. anyways, great job caleb :thumbs:
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Re: Model showcase thread Part II

Post by (RAPTOR)BENSTWO{SGT} »

Sweet landing platform and buildings everyone. Can't wait. :thumbs:
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Re: Model showcase thread Part II

Post by Fingerfood »

Caleb, your modeling talents are amazing. I must say that everything you make is unique and different, and always seems to have multiple purposes. I've always wanted one of those landing platforms too; one of my first maps was going to be an Endor map, and I thought that I HAD to have one, but one wasn't made, so I gave up. Great job!
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Re: Model showcase thread Part II

Post by YouJediJunkie »

Something I am working on... :spam:

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Re: Model showcase thread Part II

Post by Blade »

Very nice, I assume that it has one texture? (and that that texture is self-made, of course :wink:)
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Re: Model showcase thread Part II

Post by YouJediJunkie »

Blade wrote:Very nice, I assume that it has one texture? (and that that texture is self-made, of course :wink:)
Yep. :stormie:

It is comming along well, even if I have quite alot left.
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Yeah, yeah, yeah, mustard -> Must Hard... :cpu:

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Re: Model showcase thread Part II

Post by DarthD.U.C.K. »

this looks extremely cool, the umbrella texture could have been made by pandemic!
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Re: Model showcase thread Part II

Post by YouJediJunkie »

DarthD.U.C.K. wrote:this looks extremely cool, the umbrella texture could have been made by pandemic!
Nah, I'd say the Raven guys (Jedi Outcast/Jedi Academy). When I make my stuff, I try to make it look like something from those games. Maybe not the most fanciest graphics ever, but hey - I am a fan of old school graphics, and working with new über super graphics just ain't my thing. Sure, it's very cool to play these next-generation games with mind-blowing visuals, but I would never - NEVER - try to imitate those. :atatpilot:
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Re: Model showcase thread Part II

Post by Teancum »

YouJediJunkie wrote:I am a fan of old school graphics, and working with new über super graphics just ain't my thing. Sure, it's very cool to play these next-generation games with mind-blowing visuals, but I would never - NEVER - try to imitate those.
QFT -- when it comes to modding, it's old school FTW.
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Re: Model showcase thread Part II

Post by Guest »

and old games have mostly better gameplay and story (judging the last three years of PC games, IMO the really good games are hl2, cod4 and mass effect)

sry for being offtopic
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Re: Model showcase thread Part II

Post by DarthD.U.C.K. »

long time ago that i posted a model
well heres my brand new glopgrenade model:
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Time to model: 3-6 minutes
Time to UV and texture: 15-25 minutes
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Re: Model showcase thread Part II

Post by PsYcH0_]-[aMsT3r »

Here's a magical video of my DMI model but I'll probably use it for other maps so I'm placing it here.

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Sorry I haven't got pics and you gota click the links, but you can't see the whole thing properly without the video. :wink:
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