Scale of models? & Missing polygons after modeling!

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Jedi_Fleg

Scale of models? & Missing polygons after modeling!

Post by Jedi_Fleg »

first and most important how do i know how big my model will be in bf2 second gosh i forgot hmm ohh ya

whenever i model something theres always polys missing and is really annoying i dont want polys missing because then ittll look ugly
Penguin
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RE: ok i have two ?questions

Post by Penguin »

4.002 = one grid in ZE
2 = the size of a person
Jedi_Fleg

RE: ok i have two ?questions

Post by Jedi_Fleg »

thanks good thing i modelled it right

nut still need second question answered
DooFi

RE: ok i have two ?questions

Post by DooFi »

do you have a screen of a model with missing polys :mrgreen:
Jedi_Fleg

RE: ok i have two ?questions

Post by Jedi_Fleg »

ill get it

Edit i got it
all missing polysections circled

Image
Dabrowski

RE: ok i have two ?questions

Post by Dabrowski »

press the N key to make new polygons. And don't forget to delete unnecessary lines that divide two polygons that in fact could be just one plane.
Jedi_Fleg

RE: ok i have two ?questions

Post by Jedi_Fleg »

i press n key and try and make new ones but whats missing is triangles and it makes polygons 4 sides and it dosnt attach and become part of mesh i tried deleting extra lines once took out half of the model i think
JabbaLovesLava
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RE: ok i have two ?questions

Post by JabbaLovesLava »

that's probably your video card tough. If it's an intel integrated graphics thing then it sure is. If it's an actual video card.. then i dontknow.
Jedi_Fleg

RE: ok i have two ?questions

Post by Jedi_Fleg »

ohh ok its my video card then some go away when i move it some dont and sometimes new ones apear will they show like that in game
t551
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RE: ok i have two ?questions

Post by t551 »

The new polygon doesn't just make quads, pressn, click on three consecutive points, and then right click to get a tri.
Jedi_Fleg

RE: ok i have two ?questions

Post by Jedi_Fleg »

woahh back up that is way to complicated for me thanks for trying to help but that his just to confusing j/k
thanks for that little tidbit of info
Dabrowski

RE: ok i have two ?questions

Post by Dabrowski »

You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.
DooFi

Re: RE: ok i have two ?questions

Post by DooFi »

Dabrowski wrote:You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.
yes, if you get this kind of ugly strokes while moving the camera, it certainly is overlapping polys.
Or as jabba said, your hardware ;)
t551
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RE: Re: RE: ok i have two ?questions

Post by t551 »

Off-Topic: Aaaaahhh, z-fighting, the nemesis of my JK 2 and 3 days...
JabbaLovesLava
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RE: Re: RE: ok i have two ?questions

Post by JabbaLovesLava »

im positie its his graphics card. That happeend to me before i upgraded.
Qdin
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RE: Re: RE: ok i have two ?questions

Post by Qdin »

lol

my graphic card is fine and that happens to me usually xD lol

Just press R to reset the Camera and it should fix it :wink:
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