Scale of models? & Missing polygons after modeling!
Moderator: Moderators
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Jedi_Fleg
Scale of models? & Missing polygons after modeling!
first and most important how do i know how big my model will be in bf2 second gosh i forgot hmm ohh ya
whenever i model something theres always polys missing and is really annoying i dont want polys missing because then ittll look ugly
whenever i model something theres always polys missing and is really annoying i dont want polys missing because then ittll look ugly
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
RE: ok i have two ?questions
4.002 = one grid in ZE
2 = the size of a person
2 = the size of a person
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Jedi_Fleg
RE: ok i have two ?questions
thanks good thing i modelled it right
nut still need second question answered
nut still need second question answered
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DooFi
RE: ok i have two ?questions
do you have a screen of a model with missing polys 
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Jedi_Fleg
RE: ok i have two ?questions
ill get it
Edit i got it
all missing polysections circled

Edit i got it
all missing polysections circled

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Dabrowski
RE: ok i have two ?questions
press the N key to make new polygons. And don't forget to delete unnecessary lines that divide two polygons that in fact could be just one plane.
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Jedi_Fleg
RE: ok i have two ?questions
i press n key and try and make new ones but whats missing is triangles and it makes polygons 4 sides and it dosnt attach and become part of mesh i tried deleting extra lines once took out half of the model i think
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JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
RE: ok i have two ?questions
that's probably your video card tough. If it's an intel integrated graphics thing then it sure is. If it's an actual video card.. then i dontknow.
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Jedi_Fleg
RE: ok i have two ?questions
ohh ok its my video card then some go away when i move it some dont and sometimes new ones apear will they show like that in game
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t551
- General

- Posts: 791
- Joined: Sat Jul 16, 2005 3:23 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: ok i have two ?questions
The new polygon doesn't just make quads, pressn, click on three consecutive points, and then right click to get a tri.
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Jedi_Fleg
RE: ok i have two ?questions
woahh back up that is way to complicated for me thanks for trying to help but that his just to confusing j/k
thanks for that little tidbit of info
thanks for that little tidbit of info
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Dabrowski
RE: ok i have two ?questions
You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.
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DooFi
Re: RE: ok i have two ?questions
yes, if you get this kind of ugly strokes while moving the camera, it certainly is overlapping polys.Dabrowski wrote:You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.
Or as jabba said, your hardware
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t551
- General

- Posts: 791
- Joined: Sat Jul 16, 2005 3:23 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Re: RE: ok i have two ?questions
Off-Topic: Aaaaahhh, z-fighting, the nemesis of my JK 2 and 3 days...
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JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
RE: Re: RE: ok i have two ?questions
im positie its his graphics card. That happeend to me before i upgraded.
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Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Re: RE: ok i have two ?questions
lol
my graphic card is fine and that happens to me usually xD lol
Just press R to reset the Camera and it should fix it
my graphic card is fine and that happens to me usually xD lol
Just press R to reset the Camera and it should fix it
