XSI move things asymmetrical [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Anakin
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XSI move things asymmetrical [Solved]

Post by Anakin »

Hi,

i have two objects (a and b), and i want to move the one of them right and the other one left.
But I want to move them exactly the same value. But after the objects are rotated i cannot make it with the X, Y, Z values. I think there was a function for this.
A> <B


I hope you understand what i mean.
Last edited by Anakin on Mon Mar 17, 2014 11:18 am, edited 1 time in total.
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DarthD.U.C.K.
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Re: XSI move things asymetrical

Post by DarthD.U.C.K. »

normally you can copy over the translation values or match transforms. why doesnt it work in this case? can you post an image?
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Anakin
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Re: XSI move things asymetrical

Post by Anakin »

The problem was that the objects where bones. I made a whole new skelton and now it works.
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