Well, I've made a simple platform model in XSI - it looks like this:
Hidden/Spoiler:
Hidden/Spoiler:
I think I may have an idea as to what I am doing wrong. To create the flat bridge, I made a cube and scaled it to height 0 (flat). This previously has not given me any issues - but when moving one of the points into another to create a triangle - this is where the poly 'disappears' as you can see. I may not be making these triangles right but I don't really how else to make triangles.
Does anyone have an idea as to what is causing this strange error or how to make flat surfaces and triangles?



