Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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Gabriël
Post
by Gabriël » Tue Oct 25, 2005 8:42 pm
Ok Here is my story
I textured my map and all... looks cool (i think) and i tought... 'Lets test it out'
so i started SPTEST and it gave me an error that it cant be started becouse binkw32.dll could not be found...
It also said i could fix that by reinstalling the programm.. so i did that..
And i still have the error...
Help me..!!
(i have cookies)
Epena
Old School Staff
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Post
by Epena » Tue Oct 25, 2005 9:19 pm
I had that same problem. What I did was find binkw.dll on google and installed it in my BFBuilder assets folder. But, then I ran into another error. I needed binsetvolume@12. And couldn't find that on google. It was at that time, that someone pointed out that I needed SPTest.exe in my Battlefront GameData folder!
Just move it over there and then it'll work for ya.
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Wed Oct 26, 2005 12:23 am
*sigh*... DONT ANY OF U READ THE DOCS!??!
Gabriël
Post
by Gabriël » Wed Oct 26, 2005 10:54 am
Ok thanks Epena it works now but i have an other problem now..
when i try to play my map it loads and then it crashes... help
Epena
Old School Staff
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Post
by Epena » Wed Oct 26, 2005 10:55 am
Eh, you mean after it's munged? As in, not in ZeroEdit?
I had that prob as well. Only thing I could do was start over. Sorry.
Gabriël
Post
by Gabriël » Wed Oct 26, 2005 11:07 am
Yes.. i cleaned and munged it all and i want to test the map..
on the load menu the little load meter on the bottom right goes one round and then the game crashes
Delta_57_Dash
Jedi
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by Delta_57_Dash » Wed Oct 26, 2005 6:25 pm
check your bfront.log, it'll tell you all problems
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Wed Oct 26, 2005 10:25 pm
make sure u have the patches