Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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trainmaster611
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Re: Model showcase thread Part II

Post by trainmaster611 »

You know how most movie makers run out of creativity for the sequel? Well this is what happens when you get 10,000 sequels :lol: (ie, EU).

Great job on the models though :thumbs:
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Re: Model showcase thread Part II

Post by Aman/Pinguin »

MandeRek wrote:
Maveritchell wrote:Here are a few kitbash EU fighters (the TIE-uglies are from the X-Wing series, and the TIE Vanguard is from the SWCCG):
TYE-Wing:
Image
X-TIE:
Image
TIE Vanguard (reconnaissance):
Image

The textures are different for the two TIE uglies, those are just the base X- and Y- wing textures in XSI.
Lol, are those canon? :lol:
http://starwars.wikia.com/wiki/X-TIE_Fighter
http://starwars.wikia.com/wiki/TYE-wing
http://starwars.wikia.com/wiki/TIE_Vanguard


:D
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Re: Model showcase thread Part II

Post by Hebes24 »

I think this is next then:

Image

:P
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Re: Model showcase thread Part II

Post by Maveritchell »

I'm actually not going to do that one (or I would have done it already, since they take about 15 minutes total to do). I think it looks kind've ugly (-ier) and I've already got a Y-Wing/TIE hybrid. I dunno if I'm going to do any more starfighters for my starport, since I've already got seven.
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Re: Model showcase thread Part II

Post by Caleb1117 »

Gotta agree, it's maybe too ugly...

Anyway, I've always thought this was a cool vehicle:
Image
Image
The F-wing from the From bricks to Bothans Alpha project.

So I decided to make one, with a few artistic license additions.

Image


Image


Image


Image
Looks very Mandalorian to me for some reason, now I just need to texture it, might be my personal air vehicle in DMI.

Wow, ever since the V-wing, I've been using Extrusion along axis, and it is one really awesome tool.
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Re: Model showcase thread Part II

Post by Hebes24 »

Very cool, Caleb! Excellent work. It's nice to see something completely different.
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Re: Model showcase thread Part II

Post by MandeRek »

Woaw, that's wicked Caleb!! Hope you texture it as nice as you always do.. ;)

WONDERFULL! :thumbs:
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Re: Model showcase thread Part II

Post by jangoisbaddest »

Maveritchell wrote:Here are a few kitbash EU fighters (the TIE-uglies are from the X-Wing series, and the TIE Vanguard is from the SWCCG):
TYE-Wing:
Image
X-TIE:
Image
TIE Vanguard (reconnaissance):
Image

The textures are different for the two TIE uglies, those are just the base X- and Y- wing textures in XSI.
UGLIES!

I was hoping someone would do this. You rock Mav. :thumbs:
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Re: Model showcase thread Part II

Post by AQT »

DarthD.U.C.K., that is one nice TIE Crawler you've made there. It is very accurate. Good Work!

Maveritchell, those models of yours are quite ugly but yet they are accurate. Except for the TIE Vanguard which wasn't meant to an "ugly." And come on, the picture of the ugly ship posted by Hebes24 has got to be better looking than the TYE-Wing (in the SW universe). :wink: I mean, the TYE-Wing doesn't look like it can even fly, except maybe in circles (on the ground!). :) Maybe you could do a variant of the Y-Wing with the wings of a TIE Bomber? Anyway, nice job the models.

Caleb1117, that is a first that I had ever seen done (you based a model off an original Lego model). That F-Wing model of yours is very nice. The shape accurately resembles the Lego version. I remember looking through FBTB Aipha Project a few years ago, do plan on making all of the ships from it. :wink: Keep up the good work and give the model a nice texture!
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Re: Model showcase thread Part II

Post by RepSharpshooter »

Image

Kotor Heavy blaster, hope it wanders into the conversion pack kotor sides some day.

previous post.
Hidden/Spoiler:
[quote="DarthD.U.C.K."]looks good, but the texture looks a little bit unfinished

my newest model, the tiecrawler:
Image[/quote]
Wow nice!

[quote="Caleb1117"]Image[/quote]
Cool! I made a lego model of a starship and have been modeling it as well o.O

[quote]Image[/quote]
I always thought this looked silly :funny2: nice job
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Re: Model showcase thread Part II

Post by Blade »

My, 5th model, is it? Anyway, it's not finished, I need to add details (like a diving board :D), and sort out some texture issues, but this should (MshEx willing) make it into my lot for the DMI.

Wireframe:
Hidden/Spoiler:
Image
Incomplete and Bad looking Texture:
Hidden/Spoiler:
Image
EDIT: By the way, that will have a terrain cutter, so none of the sides below the edge will be visible.
Last edited by Blade on Sun Jul 06, 2008 2:06 pm, edited 1 time in total.
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Re: Model showcase thread Part II

Post by RepSharpshooter »

Looks promising, here's mine ingame, thanks to mshex:
Image

heheheh
Hidden/Spoiler:
Image
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Re: Model showcase thread Part II

Post by The_Emperor »

RepSharpshooter wrote:Looks promising, here's mine ingame, thanks to mshex:
Image

heheheh
Hidden/Spoiler:
Image
:D Both awesome

Imagine Calo wielding two of those heavy blasters *drool* you should make an off-hand one if that's not too difficult
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Re: Model showcase thread Part II

Post by Maveritchell »

RepSharpshooter wrote:Kotor Heavy blaster, hope it wanders into the conversion pack kotor sides some day.
It will, it'll be great to switch out some of the CIS pistol models for that (specifically with Carth and Calo). And I'll set it up as an offhand too, so that Calo can do dual blasters with that.
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Re: Model showcase thread Part II

Post by RepSharpshooter »

Cool, I'm working on a regular blaster model too. I was perhaps going to make a carbine as well. Hardest part is texturing though.

I'll pack it up along with this
Hidden/Spoiler:
Image
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Re: Model showcase thread Part II

Post by Maveritchell »

RepSharpshooter wrote:Cool, I'm working on a regular blaster model too.
Remember, I've got the Arkanian blaster rifle from KotOR already made, if you want I can send you that model (although if you're just not a fan of the texture I've got no problem with you doing your own thing) - if it'll save you some time.
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Re: Model showcase thread Part II

Post by RepSharpshooter »

I meant this sort of blaster:
Image
Image
Image

Shown here is the Carth Onasi version.
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Re: Model showcase thread Part II

Post by theultimat »

Wow, Rep', how do you do that! They seem to get better every time! Good job! :thumbs:
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Re: Model showcase thread Part II

Post by The_Emperor »

RepSharpshooter wrote:I meant this sort of blaster:
:o

I was hoping you ment that one! Nice! :D
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Re: Model showcase thread Part II

Post by Commander_Cody771 »

RepSharpshooter wrote:Cool, I'm working on a regular blaster model too. I was perhaps going to make a carbine as well. Hardest part is texturing though.

I'll pack it up along with this
Hidden/Spoiler:
Image
Awesome! :thumbs:
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