I've just build Viper from Battlestar Galactica.
As a prop it's ok (as you can see) but i want it playable.
I have different *.ofd's for the prop and the flyer.
I've created a new side "BSG", created a *.req for it (the side and the viper itself) and used a *.odf from a tiefighter as a template.
I added the side in my XXXg_cmn.lua:
and placed a vehiclespawn.ReadDataFile("dc:SIDE\\bsg.lvl",
"bsg-viper2")
In game the viper doesn't show.
In BFront2.log i get the following errors:
To make a prop flyable i followed this:Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:SIDE\bsg.lvl
Message Severity: 2
.\Source\VehicleSpawn.cpp(191)
Vehicle spawn missing class "bsg-viper2"
http://www.gametoast.com/forums/viewtopic.php?t=7252
For the new side i used the jedi docs.
Did i forget anything?
If there are any other docs, tuts or topics (yes i searched) about this problem, please let me know.
Thnx
DH




