Game Crashing After Load Screen [Solved]
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- Cleb
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Game Crashing After Load Screen [Solved]
Hi I'm new here, but I have modded Battlefront for about 5 months but about a month ago my game started crashing every time I started it right after all of the loading bubbles all fill up, before it shows all of the companies and the menu. Here's my error log:
I know that that means that I'm out of memory or something, but I don't know where or what to do about it. I also tried to do a search, but it didn't really help me too much. Please help me!
Hidden/Spoiler:
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razac920
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Re: Game Crashing After Load Screen
Just to clarify, the game crashes BEFORE you even select your mod map? Have you tried taking out your mod map from your addon folder? And if that doesn't work, check how much RAM and disk space you have free on your computer; maybe that is the problem?
- Fiodis
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Re: Game Crashing After Load Screen
Are you near the mission limit, and do you have the v1.3 patch installed?
- lucasfart
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Re: Game Crashing After Load Screen
Hmm. As Fiodis said, try removing your addon folder and see if it still crashes. If it still does, try re-installing the game.
- Fiodis
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Re: Game Crashing After Load Screen
lucasfart wrote:As Fiodis said,
I don't think there's any need to take out your entire addon folder, just one or two maps, and that's only if taking out the OP's own custom map doesn't resolve the issue first.
- lucasfart
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Re: Game Crashing After Load Screen
That works too, but if you just rename/move the whole addon folder you'll know for sure if it's got to do with your maps. Just removing 1 or 2 maps might not be enough to reduce the mission count. That's just to make sure it's not in any way related to any external maps/mods.
- Cleb
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Re: Game Crashing After Load Screen
Well, I've reinstalled the game like 3 times, so I don't have an add-on folder anymore, and also the game does crash before I get to select my mod map, but one problem is that I don't now which map is even out of memory, because the last one i made had less than 20 objects and the default number of reinforcements and units.
EDIT:
Also what does "OP" mean?
EDIT:
Also what does "OP" mean?
Last edited by Cleb on Mon Jun 18, 2012 1:00 pm, edited 1 time in total.
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razac920
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Re: Game Crashing After Load Screen
Those error messages don't come from too many objects or units, I don't think. I've seen them before when I am setting the memory pools in the LUA and go overboard... but I don't know how you'd get that message before even selecting your mod map
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THEWULFMAN
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Re: Game Crashing After Load Screen
Cleb wrote:Also what does "OP" mean?
Original Poster. Meaning the person who started the thread. In this case, you, Cleb.
- Cleb
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Re: Game Crashing After Load Screen
So then how do I remove my own map because i did that before (deleting their data_ABC folder) a while ago to a few maps I didn't like before I got this problem but the maps stayed in the game and just crashed when I tried to play them. 
- Fiodis
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Re: Game Crashing After Load Screen
The data_*** folder isn't connected to what you see in-game; it just holds the source files you use to compile your map. You need to delete the map's three-letter folder from your addon folder to get it off your Instant Action list. The addon folder is usually found here:
LucasArts\Star Wars Battlefront II\GameData\addon
If you have Vista/Win7, it may be found here instead:
Users\Username\AppData\Local\VirtualStore\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon
LucasArts\Star Wars Battlefront II\GameData\addon
If you have Vista/Win7, it may be found here instead:
Users\Username\AppData\Local\VirtualStore\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon
- Cleb
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Re: Game Crashing After Load Screen
I don't have an addon folder anymore, I think it got deleted sometime when I uninstalled the game, but anyways the only folders that were in my addon folder were from maps that I downloaded. Besides, all of my custom maps worked fine without an addon folder.Fiodis wrote:The data_*** folder isn't connected to what you see in-game; it just holds the source files you use to compile your map. You need to delete the map's three-letter folder from your addon folder to get it off your Instant Action list.
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AQT
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Re: Game Crashing After Load Screen
The uninstaller will leave the addon folder untouched, so this is most likely not the case.Cleb wrote:I don't have an addon folder anymore, I think it got deleted sometime when I uninstalled the game
This is only possible if you had edited your custom maps' addme.luas to have your custom maps added on to the game from a different directory, which I'm sure you did not do. So check the following location:Cleb wrote:Besides, all of my custom maps worked fine without an addon folder.
Fiodis wrote:If you have Vista/Win7, it may be found here instead:
Users\Username\AppData\Local\VirtualStore\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon
- Cleb
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Re: Game Crashing After Load Screen
I checked it again, and it's still not there, and I definately didn't do anything to the addme.lua, so I'm not sure how I'm going to delete any maps.AQT wrote: This is only possible if you had edited your custom maps' addme.luas to have your custom maps added on to the game from a different directory, which I'm sure you did not do. So check the following location:Fiodis wrote:If you have Vista/Win7, it may be found here instead:
Users\Username\AppData\Local\VirtualStore\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon
EDIT:
Wha- I just did a computer search again and suddenly the add-on folder-another one that was completely hidden and inaccessible just appeared out of seemingly thin air! And it had all of my custom maps in it too!
EDIT 2:
Ok, so I went out and deleted a random map I didn't care about anymore and poof! My game worked again! :maulsaber:
- Fiodis
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Re: Game Crashing After Load Screen
It sounds like you were above the mission limit, but if you had the v1.3 patch installed you should've gotten a popup message saying so. That invisible folder was probably your VirtualStore location, files will be munged into there if you run VisualMunge without administrator priviledges.
