More than one cp in space maps [Solved]
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- daniel
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More than one cp in space maps [Solved]
hello,
how can i make mmore than one cp in space maps(Diet Dr. Pepper, cmn) ? (This question especially concerns the lua stuff).
how can i make mmore than one cp in space maps(Diet Dr. Pepper, cmn) ? (This question especially concerns the lua stuff).
- eliminator
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Re: more than one cp in space maps
you select a cp and select in the left toolbar "place" and place it like the other object, but you must place it very high
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Darth_Spiderpig
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Re: more than one cp in space maps
daniel wrote:(This question especially concerns the lua stuff).
eliminator wrote:you select a cp and select in the left toolbar "place" and place it like the other object
For the LUA stuff: I think you have to add it like a normal command post
- Fiodis
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Re: more than one cp in space maps
Assuming you have another ship to place the CP in, you'd also need this.
- daniel
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Re: more than one cp in space maps
i know how to add cps in ZE
, but i meant how can i add them in the lua scripts, since the _Diet Dr. Pepper and _cmn scripts are a lot different than the normal conquest-scripts, meaning that the _Diet Dr. Pepper scripts don't have the cp-lines.
And no i don't have two ships, i just want more than one cp in my Imp-ship, since i've expanded the inside of the ship a bit
And no i don't have two ships, i just want more than one cp in my Imp-ship, since i've expanded the inside of the ship a bit
- Fiodis
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Re: more than one cp in space maps
Looking through the stock space luas, none of them call for any CPs. If a stock lua doesn't call for something, you can be reasonably sure that yours doesn't have to. Try it without adding them to the lua, just set their team in ZE and all (and be sure to place uncapturable ones).
- daniel
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Re: More than one cp in space maps
well i did that. i don't an error log, and the cp does show up in-game and all....but i can't spawn from them (can't even click on them). Do you know what to do ?
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Darth_Spiderpig
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Re: More than one cp in space maps
Try it, maybe that is itDarth_Spiderpig wrote:For the LUA stuff: I think you have to add it like a normal command post
- Fiodis
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Re: More than one cp in space maps
Double-check your spawn path placement and reference in the CP's properties box. Remember, it's case-sensitive and capital and lower case letters look almost the same in ZE, so it's tricky to tell.daniel wrote:well i did that. i don't an error log, and the cp does show up in-game and all....but i can't spawn from them (can't even click on them). Do you know what to do ?
- daniel
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Re: More than one cp in space maps
ahh thanks for advise
. yes, it was my mistake, i forgot to hit the space bar at one point.
hmmm.. kinda annoying that u just have to forget one little thing to make something completely not work
.....
thanks again
hmmm.. kinda annoying that u just have to forget one little thing to make something completely not work
thanks again
- Fiodis
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Re: More than one cp in space maps [Solved]
You wouldn't believe how many times I was foiled by forgetting to capitalize something or adding an extra space.
Glad to have been of assistance.
Glad to have been of assistance.
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MercuryNoodles
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Re: More than one cp in space maps [Solved]
Space maps don't need to lua reference CPs because the stock ones (as well as the ones created by VM) don't have a Conquest mode that would require it. If I remember correctly, the lua reference is only necessary for the victory timer.
