WIP: Sam's imperial side mod

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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DaCheat

Post by DaCheat »

This looks really good but a suggestion as i have seen many of these kinds of projects before. If you actually want people to play with this mod then you'll want to make a rebel side to go with it because if you don't it just won't get played because of the unbalancedness. But those are just my two cents.
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

Actually a rebel side would be a good idea for this,but hes already calling it imp side mod,
and also rebel nova troops would look good maybe.
The_Emperor
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Post by The_Emperor »

Don't improve the rebels :(
cloneknight
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RE: Re: WIP: Sam

Post by cloneknight »

:oops: thanks
J.O.V_Sam

RE: Re: WIP: Sam

Post by J.O.V_Sam »

i would make a rebel side, but i am not good at making skins on clothes :oops:
Protector_Pulch

RE: Re: WIP: Sam

Post by Protector_Pulch »

Ok, you consequently enforcing the idea of an army of nova troopers....a good idea.
Your skins are really good, though the Officer lacks the yellow/golden parts of the armor, and the shuttle appears as some kind of black blob on my screen. The new new TIES aren't that innovative anymore, since they "only" look like illuminated by a yellow light, while the red fighters even are canon, since Galaxies features red "Royal Guard Elite Fighters" or something like this. See here.

As to your Darktrooper: On the Boras II Stunt-course, the darktrooper (which is equipped with a lightsaber) will begin his drop-attack (like that slam of Mace Windu) upon using the lightsaber in flight.

Well, you don't necessarily have to reskin the Rebels: There are so many good skins out, and just to achieve a balanced gameplay, only the weapons and health need to be edited.
Razgriz

RE: Re: WIP: Sam

Post by Razgriz »

looks better and better
J.O.V_Sam

Re: RE: Re: WIP: Sam

Post by J.O.V_Sam »

Protector_Pulch wrote:Ok, you consequently enforcing the idea of an army of nova troopers....a good idea.
Your skins are really good, though the Officer lacks the yellow/golden parts of the armor, and the shuttle appears as some kind of black blob on my screen. The new new TIES aren't that innovative anymore, since they "only" look like illuminated by a yellow light, while the red fighters even are canon, since Galaxies features red "Royal Guard Elite Fighters" or something like this. See here.

As to your Darktrooper: On the Boras II Stunt-course, the darktrooper (which is equipped with a lightsaber) will begin his drop-attack (like that slam of Mace Windu) upon using the lightsaber in flight.

Well, you don't necessarily have to reskin the Rebels: There are so many good skins out, and just to achieve a balanced gameplay, only the weapons and health need to be edited.
thanks, and i know about the tie royal guard... i had one in swg, i just thought that they diddnt fit in really

and the commander and shuttle, turn up your brightness or raise your head

and my dark trooper does that mace windu thing, but he bounces when he hits the ground
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Post by Zaniac »

Wow looks great. I see you've taken my advice on reskinning the vechicles. (Or maybe you had the idea yourself) But this is all great, your skins keep getting better and better. This is even more amazing for being your first mod. But I also think if you beef up the empire side you would have to make a equal rebel side to match. ( Thats right The_Emperor we have to give the rebels a fair chance to.) But still great work and good luck on the rest.
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

hmmm rebels=4 or 3nades imps=10 nades oh yea! pawnage!
J.O.V_Sam

Post by J.O.V_Sam »

i dont think i will beef up the rebs... i despise them
FullMetal_Alchemist

RE: Re: WIP: Sam

Post by FullMetal_Alchemist »

skins look nice, nova troopers are awesome.

ps- why does the dark trooper have a lightsaber?
Protector_Pulch

RE: Re: WIP: Sam

Post by Protector_Pulch »

But if you don't do anything to help the Rebels, you'll hurt your beloved Stormies: Lacking any challenge, they'll end up drunk in the local cantinas, and the players will go on to the next map, since simple massacres only are funny for a short time.

If you don't want to improve the Rebs, you could increase their numbers, for the Nova Corps is an elite unit, which is always outnumbered, but never outgunned.

@FM_A:
The Dark Trooper is meant to represent the Shadowtroopers, which are Stormtroopers, imbued by the force and equipped with anti-jedi armor.
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