hi i know i ask to much but 2 more little questions
1) the 4 start cp they are automaticly there , how con i put them away
2) all objects are dark , how can i make them normal ??
2 Questions
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DerTomski
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RogueKnight
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Re: 2 Questions
1)Read the Getting started docs
2)Read the everything you need to know thread
2)Read the everything you need to know thread
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DerTomski
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Re: 2 Questions
1) ok
2) can you say what exact i should read
2) can you say what exact i should read
- Fiodis
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Re: 2 Questions
Hmmm....what do you mean by "they're all dark"? You could try reskinning them to make them lighter, or if it's a lighting problem you should find how to set up lighting.
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DerTomski
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Re: 2 Questions
yea it works but the first problem i havent fint an answere in the getting start .doc file
can ayone help me????
can ayone help me????
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Master_Ben
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Re: 2 Questions
Or he doesn't have the .tga skins there at all causing all skins to be a dark gray color. I think this is the most likely, it seems one would place objects before changing the skin or lighting.Fiodis wrote:Hmmm....what do you mean by "they're all dark"? You could try reskinning them to make them lighter, or if it's a lighting problem you should find how to set up lighting.
- Fiodis
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Re: 2 Questions
DerTomski wrote:yea it works but the first problem i havent fint an answere in the getting start .doc file
can ayone help me????
The Getting Started.doc file is all about adding/removing CP's. It talks about other stuff too, so assuming you already know how to place objects, just browse through the file to that part.
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DerTomski
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Re: 2 Questions
i cant find the part were stand anything about remove standart cps
- Fiodis
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Re: 2 Questions
Adding in reverse: open up the conquest layer (or whatever layer they're in) and remove the objects, regions, and paths. Then remove them from the LUA.
