Well, rebel_scum & I have been working on converting SWBFII maps to SWBFI for awhile, and we have now successfully converted an entire map from Battlefront II to I!!
It's not a perfect conversion, as Battlefront II uses a different engine and structure than BFI. The biggest problem is the lack of collision geometry in the MSH files, which is more of a problem in some maps then others. But other than that, it's totally awesome.
So, for our first release, we chose DEATH STAR: INTERIOR, because it's a hecka sick map, and with few bugs
We are currently finalizing it, for a solid beta release, which, if everything goes as planned, will be available to you within the week.
Here are a bunch of screenshots (all from BFI) to give you an idea of what it is like!
Some of the bugs we are still working on-
Planning/AI stand around :evil: grrr
Minimap needs to be shifted alil
A few places missing collision
Paths/spawns
Death regions
and thats about it!
So, as I said, we hope to have the beta available to you within the week. Also we are working on converting other maps as well, although some might be too far gone due to extensive lack of collision geometry.
Questions, comments, killer recipies for low-fat cheesecake, and feedback of any kind are all welcome
We hope that this can bring about a renewed intrest and revival of Star Wars Battlefront I, especially in Battleweeks, etc, and a whole bunch of great new maps!!
Enjoy!!
http://www.swbfmac.com/maps/dea1.zip



