Making the AI to repair things
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baumerindustries
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Making the AI to repair things
I saw the ai often building or rebuilding turrets. So My question: Is it pissible to make the ai rebuilding things like the auto-defense-mainframe or the shield-generator? And if Yes, how?
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Bob
- Brigadier General

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Re: Making the AI to repair things
Try adding
to the object's odf.
Code: Select all
RespawnTime = "999999.9"-
baumerindustries
- Lance Corporal
- Posts: 96
- Joined: Mon Apr 11, 2011 8:24 am
- xbox live or psn: No gamertag set
- Location: In front of my english vocab and translating my confused thinkings into English....
Re: Making the AI to repair things
this makes the object rebuilding, i know.
Bot i want a UNIT to repair it using a fusioncutter.
Bot i want a UNIT to repair it using a fusioncutter.
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Bob
- Brigadier General

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Re: Making the AI to repair things
at this number it won't repair itself, but i noticed that any building that gets repaired by AI has this odf line, while the ones ignored by AI don't.
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baumerindustries
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- Posts: 96
- Joined: Mon Apr 11, 2011 8:24 am
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Re: Making the AI to repair things
the autoturrets aren't repaired by bots and respawn because this line after 60 or 120 seconds (not sure with the number).
But I'll try this out.
But I'll try this out.
