AT-RT crash
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Ty294
- Sergeant Major

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AT-RT crash
Ok, so I try to add ggutck's AT-RT to Duulan: Canyon Village, it's all fine untill I try to get inside one, then the map crashes. What's problem? I'm thinking it has something to do with the animation for the driver, but I put the amin files in the Data/Common/Munged as directed. Did I have to make a whole new project for it to work? 
- EA711
- Rebel Warrant Officer

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Re: AT-RT crash
what first person view does it use if any?
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Ty294
- Sergeant Major

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Re: AT-RT crash
REP\ATRT;rep_1st_cockpit_atrt
Edit: That's not the problem, It's the pilot amination. I changed it to a shipped one and it worked. Either I put the amins in the wrong place or they don't work.
Edit: That's not the problem, It's the pilot amination. I changed it to a shipped one and it worked. Either I put the amins in the wrong place or they don't work.
- giftheck
- Droid Pilot Assassin

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Re: AT-RT crash
I believe for animations it searches for animations in the stocked common.lvl. I would replace the stock common.lvl using BattleBelk's common.lvl tool, copy over the human_animation1 I included.
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Ty294
- Sergeant Major

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Re: AT-RT crash
Ok so wait. I copied the animations you sent with the assets to were you said for them to go. Now what exactly do I do to the common.lvl?
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MileHighGuy
- Jedi

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Re: AT-RT crash
wait.. why not just put them in the custom side's munged folder?
