Terminator Salvation [Please Lock]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Terminator! (Salvation)

Post by RevanSithLord »

They are glm extensions. Wanna take this to PM?
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

RevanSithLord wrote:Wanna take this to PM?
Yes.

Anyway,
Par3210 wrote:I can't get that vibroblade working.... care to share how? Lol, sry for asking for so much, but I really wanted that unit for WW2 Battlefield - Prison Break mode...
Shure!

Sword odf:
Hidden/Spoiler:
[WeaponClass]

ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"

[Properties]

GeometryName = "Vibroblade"
ComboAnimationBank = "human_sabre melee rep_hero_ep3obiwan"

FirePointName = "hp_fire"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = ""
LightSaberTrailColor = ""
And trooper odf:
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "all_inf_default"
GeometryName = "all_inf_marksperson.msh"


[Properties]
UnitType = "Scout"
GeometryName = "all_inf_marksperson"

MaxHealth = 300.0

MaxSpeed = 8.0
MaxStrafeSpeed = 6.0

CollisionHeadOffset = "0.0 0.15 0.0"

WEAPONSECTION = 1
WeaponName = "res_inf_sword" -- or whatever you sword odf name is.
WeaponAmmo = 0


// general VO - Some female VO unavailable
HurtSound = "all_inf_com_chatter_wound_female"
DeathSound = "all_inf_com_chatter_death_female"
DamageRegionSound = "allfemalechoke"
ChokeSound = "allfemaleforcechoke"
AcquiredTargetSound = ""
HidingSound = ""
ApproachingTargetSound = ""
FleeSound = ""
// PreparingForDamageSound = ""
HeardEnemySound = ""

// squad command VO - No female VO available
SCFieldMoveOutSound = ""
SCFieldHoldSound = ""
SCFieldFollowSound = ""
SCDriverGetInSound = ""
SCDriverGetOutSound = ""
SCPassengerMoveOutSound = ""
SCPassengerStopSound = ""
SCPassengerGetInSound = ""
SCPassengerGetOutSound = ""
SCGunnerAllClearSound = ""
SCGunnerSteadySound = ""
SCGunnerGetInSound = ""
SCGunnerGetOutSound = ""
SCResponseYessirSound = ""
SCResponseNosirSound = ""

// AIsquad command VO - No female VO available
AISCFieldMoveOutSound = ""
AISCFieldHoldSound = ""
AISCFieldFollowSound = ""
AISCDriverGetInSound = ""
AISCDriverGetOutSound = ""
AISCPassengerMoveOutSound = ""
AISCPassengerStopSound = ""
AISCPassengerGetInSound = ""
AISCPassengerGetOutSound = ""
AISCGunnerAllClearSound = ""
AISCGunnerSteadySound = ""
AISCGunnerGetInSound = ""
AISCGunnerGetOutSound = ""
AISCResponseYessirSound = ""
AISCResponseNosirSound = ""
Darth_Squoobus
General
General
Posts: 760
Joined: Mon Aug 03, 2009 3:21 am
Projects :: No Mod project currently.
Location: over the hills and far away

Re: Terminator! (Salvation)

Post by Darth_Squoobus »

DarthD.U.C.K. wrote:
AQT wrote:Well, lightsabers can't block bullets. :wink:
wrong, it can even block ROCKETS!

In the games, sure. but it is actually stated in the wookiepedia articles and starwars.com database files on "slugthrowers" (firearms, of course) that lightsabers cannot block metal slugs.
B-1Burt
Sergeant Major
Sergeant Major
Posts: 221
Joined: Thu Apr 02, 2009 12:27 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Earth... I think

Re: Terminator! (Salvation)

Post by B-1Burt »

Darth_Squoobus wrote:
DarthD.U.C.K. wrote:
AQT wrote:Well, lightsabers can't block bullets. :wink:
wrong, it can even block ROCKETS!

In the games, sure. but it is actually stated in the wookiepedia articles and starwars.com database files on "slugthrowers" (firearms, of course) that lightsabers cannot block metal slugs.
Maybe not delfect, more like it hits the saber and melts/vapourizes.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Terminator! (Salvation)

Post by DarthD.U.C.K. »

DarthD.U.C.K. wrote:
Hidden/Spoiler:
*waits for the "wrong, thats just in weird battlefront"-post
sorry Darth_Squoobus, but you are too late General_Nate was faster, he got the cookie:
General_Nate wrote:Wrong, that's just weird in Battlefront. :funny2: :funny2:
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

Yum cookies! :wink:
User avatar
Par3210
Jedi
Jedi
Posts: 1033
Joined: Sun Jun 14, 2009 10:31 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Owning people in SWBF2
Contact:

Re: Terminator! (Salvation)

Post by Par3210 »

how is this going?
Darth_Squoobus
General
General
Posts: 760
Joined: Mon Aug 03, 2009 3:21 am
Projects :: No Mod project currently.
Location: over the hills and far away

Re: Terminator! (Salvation)

Post by Darth_Squoobus »

DarthD.U.C.K. wrote:
DarthD.U.C.K. wrote:
Hidden/Spoiler:
*waits for the "wrong, thats just in weird battlefront"-post
sorry Darth_Squoobus, but you are too late General_Nate was faster, he got the cookie:
General_Nate wrote:Wrong, that's just weird in Battlefront. :funny2: :funny2:
Well, I wrote that before I figured out how to use the "view new posts" feature, so I couldn't write anything.

But yes, it is only in battlefront that lightsabers can deflect metal slugs. It may melt when it hits the blade, but it is still capable of going through (probably because they use something other than lead) and kill a jedi/sith. Shame how that didn't carry into any of the games.
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

Par3210 wrote:how is this going?
This is going great! All I need is some new Earth weapons and I'll be golden!
User avatar
Par3210
Jedi
Jedi
Posts: 1033
Joined: Sun Jun 14, 2009 10:31 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Owning people in SWBF2
Contact:

Re: Terminator! (Salvation)

Post by Par3210 »

Great! Can't wait for release!
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: Terminator! (Salvation)

Post by RogueKnight »

Nate, will this do?

Image

Its from the Terminator Mod Weapons pack on JK3files, i think its free game for conversion, as I tried to email the author about a month ago, but the email was bounced, and I can't seem to find any other way to contact him.
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

Oh wow! I'd like that! If you could convert that before you send it, I would appreciate it. Thanks!
User avatar
Fierfek
High General
High General
Posts: 805
Joined: Wed Jul 01, 2009 4:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Somewhere in the Galaxy (Most Likely Scrapping Tinnies)

Re: Terminator! (Salvation)

Post by Fierfek »

Are you recruiting beta testers?
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

No. I will just release the finished map. Thank you for asking though.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Terminator! (Salvation)

Post by RevanSithLord »

Woah. Nice minigun! That would be great to use in this map!
B-1Burt
Sergeant Major
Sergeant Major
Posts: 221
Joined: Thu Apr 02, 2009 12:27 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Earth... I think

Re: Terminator! (Salvation)

Post by B-1Burt »

DarthRogueKnight wrote:...I think its free game for conversion, as I tried to email the author about a month ago, but the email was bounced, and I can't seem to find any other way to contact him.
I once heard it was easier to ask for forgiveness than to ask for permission.
Hidden/Spoiler:
Admins, please don't get mad I was just giving my "two cents."
User avatar
Fierfek
High General
High General
Posts: 805
Joined: Wed Jul 01, 2009 4:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Somewhere in the Galaxy (Most Likely Scrapping Tinnies)

Re: Terminator! (Salvation)

Post by Fierfek »

B-1Burt wrote:I once heard it was easier to ask for forgiveness than to ask for permission.
Argh, please don't quote that movie. It sucked sooooo bad.
Hidden/Spoiler:
You're quoting Eragon, right? That's where I heard it. That movie ruined the book.
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

Fierfek wrote:
B-1Burt wrote:I once heard it was easier to ask for forgiveness than to ask for permission.
Argh, please don't quote that movie. It sucked sooooo bad.
Hidden/Spoiler:
You're quoting Eragon, right? That's where I heard it. That movie ruined the book.
Yes! It really ruined it. And the Ugrals? Seriously?

Any way:

New update! Now when you free the prisoners, every one will be notified via chat corner!
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Terminator! (Salvation)

Post by RevanSithLord »

Yo bro, any luck on the models I gave ya? :p
User avatar
General_Nate
Lieutenant General
Lieutenant General
Posts: 689
Joined: Sun Jun 28, 2009 4:01 pm
Projects :: None because BFII is not working
Games I'm Playing :: Minecraft
xbox live or psn: No gamertag set
Location: 127.0.0.1

Re: Terminator! (Salvation)

Post by General_Nate »

:( No. My milkshape expired. And even if I did still have the trial, I'd have to figure out how to merge textures into one. :( Sorry man, if someone else can't convert it, it won't make it in the map.
Locked