I'm trying to make a Plasma Wampa unit. I edited the Wampa's main body texture to look plasma-ish, leaving the face texture unchanged for purposes of experiment. I then proceeded to hex-edit the wampa's MSH to enable double-sided transparency for the edited texture, and also to enable scrolling. In-game, I get a cheerful CTD with the following note attached:
Code: Select all
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation wampa_sabre_grab(_upper)
This puzzles me, as everything in the MUNGED folder is straight out-of-the-box. Same for the odfs. All I changed was the texture and MSH, which shouldn't result in an animation error. Any clues?