Vehicle for 3rd Faction

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GusteR

Vehicle for 3rd Faction

Post by GusteR »

One thing that has perplexed me over the course of my modding career is adding vehicles to 3rd factions.

Is there something special that needs to be done? I really want my Tre Adun guards to have a tank to level the playing field a little on Mont Adur.

Maybe there is an article out there...I couldn't find it.

Any thoughts...

GusteR
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RE: Vehicle for 3rd Faction

Post by Teancum »

In each units odf (at least ones on the used for the 3rd side) there's a line

NoEnterVehicles = 0/1

0 means they can get in vehicles
1 means they can't
GusteR

Post by GusteR »

I've been looking through odf's and I just can't seem to find that line...I've look at both units and vehicles...

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Post by Teancum »

Look in the 3rd team inf odfs. For instance geo_inf_geonosian.odf --- just open it in wordpad and search for 'vehicle'. Units that are playable won't have it.
GusteR

Post by GusteR »

Excellent I found it...thank you so much...next question...

1)Can this NoEnterVehicles line be added to other inf odf's?

2)How can I get vehicles to spawn for my 3rd faction? Do their odf's need to be changed?

Thanks in advance,

GusteR
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Post by Leviathan »

GusteR, maybe you should study "Naboo : Theed" map's *.LUA files, and open its *.WLD file into ZeroEditor to see how third factions can get their own vehicles on the battle-field...
GusteR

Post by GusteR »

Should the 3 faction's odf's/msh etc be a part of the vehicle's SIDE?

Is there anything that should be done to the req?

GusteR
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