Coming soon, Pandemic-esque loadscreen tools
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- Teancum
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Coming soon, Pandemic-esque loadscreen tools
I've had these sitting on my hard drive for a long, long time. Basically what I got forever ago from Pandemic was enough to scrape together a toolset to build loadscreens for both games. That's right, SWBF1 and SWBF2. The problem is that I didn't get everything I needed, so I have to make do with extracting some pre-munged files from existing lvl files, which I didn't know how to do at the time. So for instance the animations in SWBF to transition from image to image, effectively zooming in - I don't have the animations, so I pulled those from an existing lvl file. What I do have are the necessary scripts and the ability to lay this out.
Anyway, I'm mostly writing this to remind myself to finish the respective tools. A couple of things of note, though; 1-SWBF2 tools will not work for SWBF1 and vice versa. The code changed between games, so there's no planet-zoom ability for SWBF2, nor can it do the little spinning Loading sign in the right corner. Same goes in reverse for SWBF1, though you can probably do a static image with the spinning loading sign. 2-People who use this will still need to have a basic understanding of how to call your new loadscreen lvl from existing tutorials, I won't be writing one. SWBF1 players will need to figure out something, but LUA is LUA, so the SWBF2 tutorials should be a good jumping off point.
I'll report back when I can.
Anyway, I'm mostly writing this to remind myself to finish the respective tools. A couple of things of note, though; 1-SWBF2 tools will not work for SWBF1 and vice versa. The code changed between games, so there's no planet-zoom ability for SWBF2, nor can it do the little spinning Loading sign in the right corner. Same goes in reverse for SWBF1, though you can probably do a static image with the spinning loading sign. 2-People who use this will still need to have a basic understanding of how to call your new loadscreen lvl from existing tutorials, I won't be writing one. SWBF1 players will need to figure out something, but LUA is LUA, so the SWBF2 tutorials should be a good jumping off point.
I'll report back when I can.
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[Padawan]Helkaan
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Re: Coming soon, Pandemic-esque loadscreen tools
So, is it a release? You already released it but not finished. Does it mean that you will finish it? 
- acryptozoo
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- Firefang
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Re: Coming soon, Pandemic-esque loadscreen tools
Nice, can't wait.
- Teancum
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Re: Coming soon, Pandemic-esque loadscreen tools
Correct.[Padawan]Helkaan wrote:So, is it a release? You already released it but not finished. Does it mean that you will finish it?
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THEWULFMAN
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Re: Coming soon, Pandemic-esque loadscreen tools
Awesome, no more manualy setting them up 
- naru1305
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Re: Coming soon, Pandemic-esque loadscreen tools
i totally agreeTHEWULFMAN wrote:Awesome, no more manualy setting them up
Awesome
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Lephenix
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Re: Coming soon, Pandemic-esque loadscreen tools
Not that it's a bad thing to have greater ease-of-use, but Tean's change here is primarily about improved functionality, not usability. It takes all of about 30 seconds to set up a proper loadscreen anyway, and there's a very simple tutorial to follow to do it. As it is now, it's just about the easiest component of a mod.naru1305 wrote:i totally agreeTHEWULFMAN wrote:Awesome, no more manualy setting them up![]()
Awesome
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THEWULFMAN
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Re: Coming soon, Pandemic-esque loadscreen tools
Maveritchell wrote:Not that it's a bad thing to have greater ease-of-use, but Tean's change here is primarily about improved functionality, not usability. It takes all of about 30 seconds to set up a proper loadscreen anyway, and there's a very simple tutorial to follow to do it. As it is now, it's just about the easiest component of a mod.naru1305 wrote:i totally agreeTHEWULFMAN wrote:Awesome, no more manualy setting them up![]()
Awesome
I hope you know I was just joking a little, I am not that lazy.
I hope this will allow multiple loadscreens per .lvl?
Last edited by THEWULFMAN on Tue Jan 31, 2012 11:06 pm, edited 1 time in total.
- Teancum
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Re: Coming soon, Pandemic-esque loadscreen tools
Yep, that's exactly what it does.
- Fiodis
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Re: Coming soon, Pandemic-esque loadscreen tools
Could you use it to make cyclic or randomized loadscreens? I think you mentioned a couple years ago, maybe, that you once had the code but lost it. I forget the consensus as to whether cyclic or randomized loadscreens were possible to make without that code.
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THEWULFMAN
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Re: Coming soon, Pandemic-esque loadscreen tools
Fiodis wrote:Could you use it to make cyclic or randomized loadscreens? I think you mentioned a couple years ago, maybe, that you once had the code but lost it. I forget the consensus as to whether cyclic or randomized loadscreens were possible to make without that code.
Yeah, like the PS2 version.
- Teancum
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Re: Coming soon, Pandemic-esque loadscreen tools
It's random. Here's a snippet:
Code: Select all
Map("pol1")
{
RandomBackdrop("load\pol1");
PS2()
{
ProgressBarTotalTime(34.0);
}
XBOX()
{
ProgressBarTotalTime(16.0);
}
PC()
{
ProgressBarTotalTime(11.0);
}
}-
THEWULFMAN
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Re: Coming soon, Pandemic-esque loadscreen tools
Suhweeet
Thats awesome, always wanted to do that.
- commandoCC-9811
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Re: Coming soon, Pandemic-esque loadscreen tools
wow, this looks really nice just by looking at it!
Great work (in progress)
Great work (in progress)
