Two questions

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[TFA]Padawan_Fighter
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Two questions

Post by [TFA]Padawan_Fighter »

I think I'll just..skip the pleasantries and greetings and such and cut right to the chase. (is lazy :P)

1) In the BFX assets, where are the ODF(s) for the dual pistols? I can't seem to find anything that might give a hint of where it's at.

2) My cloth transparency isn't working. I gave it an alpha channel and put Transparency = 1 in it's ODF, but it didnt work. How do I fix this?

Answers would be appreciated, thanks!
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Re: Two questions

Post by AQT »

1) In the REP side, ODF folder, called rep_weap_DC-17_Hand_Blaster_2.odf and rep_weap_DC-17_Hand_Blaster_2_ord.odf.

2)
[TFA]Padawan_Fighter wrote:I gave it an alpha channel and put Transparency = 1 in it's ODF
Should be Transparent = 1.
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Re: Two questions

Post by [TFA]Padawan_Fighter »

Sorry, I meant Transparent = 1....
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Re: Two questions

Post by AQT »

Okay then, where exactly did you put that line and how exactly did you give the texture an alpha channel?
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Re: Two questions

Post by [TFA]Padawan_Fighter »

I put it right here:

Code: Select all

[GameObjectClass]       
ClassLabel          = "cloth"

[Properties]
attachedmesh	= "imp_inf_bobafett"
Transparent     = 1

As for the alpha channel, the program I use is Photoimpact, and alpha channels are viewed as 'selections'. So all I had to do was edit the existing selection. (It's worked before.)
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Re: Two questions

Post by AQT »

The line seems to be in the right place. I suspect the problem is with the alpha channel then. Could you possibly provide a screenshot of your TGA opened in GIMP please?
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Re: Two questions

Post by [TFA]Padawan_Fighter »

Sure...
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The alpha channel looks fine, though... :?
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Re: Two questions

Post by FragMe! »

Silly question, did you set the transparancy flag in the Pandemic exporter?
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Re: Two questions

Post by RogueKnight »

FragMe! wrote:Silly question, did you set the transparancy flag in the Pandemic exporter?
I don't believe he used the Pandemic Exporter, he had to have hex edited it.
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Re: Two questions

Post by [TFA]Padawan_Fighter »

I didn't even use the Pandemic exporter, all that is is a reskinned Boba Fett cape.
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Re: Two questions

Post by RogueKnight »

[TFA]Padawan_Fighter wrote:I didn't even use the Pandemic exporter, all that is is a reskinned Boba Fett cape.
You DID hex edit for transparency, right?
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Re: Two questions

Post by [TFA]Padawan_Fighter »

You dont have to hexedit for transparency for cloth.
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Re: Two questions

Post by AQT »

Hmm, try hex editing the Boba Fett model so that the cloth part uses a separate TGA from the jetpack part.
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