BFSM (battlefront skelltor's mod) Hero Update 4/21
Moderator: Moderators
- yoyoman
- Corporal

- Posts: 157
- Joined: Tue Jun 29, 2010 7:52 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
The droideka shield seems a bit big to me. But the grenades are awesome. 
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
yay somone got it to work!!!
to big? its the stock size can you post a screenshot?
btw which site did you downlode it from megauplode or mediafire?
to big? its the stock size can you post a screenshot?
btw which site did you downlode it from megauplode or mediafire?
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
I just played your mod and I enjoyed playing it, but I noticed a bug:
-the storm commander's flamethrower has the grenade animation
-this is not a bug, but I really don't see the point of having a speederbike in the pocket.
-anakin's phase 2 jedistarfighter has no 1st person.
great mod
-the storm commander's flamethrower has the grenade animation
-this is not a bug, but I really don't see the point of having a speederbike in the pocket.
-anakin's phase 2 jedistarfighter has no 1st person.
great mod
-
genaral_mitch
- Jedi

- Posts: 1056
- Joined: Fri Aug 14, 2009 12:32 am
Re: BFSM (battlefront skelltor's mod) large update 10/11
Which DL link did you use?
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
I used the "megaupload link"
-
inky
- Second Lance Corporal

- Posts: 111
- Joined: Thu Apr 01, 2010 8:15 pm
Re: BFSM (battlefront skelltor's mod) large update 10/11
I cant open the file.
A box pops up and says Cannot open as archive. Mediafire link. Megaupload link please?
A box pops up and says Cannot open as archive. Mediafire link. Megaupload link please?
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
the megaupload link is already sendt to the beta testers
EDIT: you wrote rebel solider wrong, you wrote rebal solider.
EDIT2:
-on Mos eisley conquest gcw there are no commandpost's.
-obi wan looks wierd...
EDIT3:
-commander cody doesn't look like cody
and I love the idea of having portable commandopost's
EDIT: you wrote rebel solider wrong, you wrote rebal solider.
EDIT2:
-on Mos eisley conquest gcw there are no commandpost's.
-obi wan looks wierd...
Hidden/Spoiler:
-commander cody doesn't look like cody
and I love the idea of having portable commandopost's
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: BFSM (battlefront skelltor's mod) large update 10/11
portable Cps?? is this possible??
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
yup see my video on x-fireAnakin wrote:obi-wan looks funny.
portable Cps?? is this possible??
@commander501stappo
about the storm commandos speeder bike
from wookieepedia
about obiwan what the heck thats the exact same model and skin converted by maderek idk why it would get messed up like that it was fine a couple days ago oh well i will reput the model and texture in the rep sideStorm commandos used modified 74-Z speeder bikes[3] to aid them in missions of deep infiltration where they uncovered plots and dug up deadly secrets that could be used to force enemies to cooperate
about cody can you explain how he doesn't look like cody?
sorry about the rebel solider
and i will work on the flamethrower animation and mos eisley
i fixed anakins starfight
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
heres a picture of obi-wan...Anakin wrote:obi-wan looks funny.
portable Cps?? is this possible??
Hidden/Spoiler:
here a picture of your cody skin...
Hidden/Spoiler:
EP3 Cody
Last edited by commander501stappo on Sun Oct 24, 2010 9:54 am, edited 4 times in total.
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
he has somebodys face on his cheek 
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
What do you mean by "portable", how does it work, like autoturrets? Seams cool but overpowered
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
yea you drop a cp http://www.xfire.com/video/334b30/ only a few units have them mainly the rebel commanders clone commanders and imperial officer
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
you just deploy them, thats how it worksTHEWULFMAN wrote:What do you mean by "portable", how does it work, like autoturrets? Seams cool but overpowered
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
like an autoturret 
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: BFSM (battlefront skelltor's mod) large update 10/11
looks like qui-gon'sskelltor wrote:he has somebodys face on his cheek
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 10/11
do you know what would cause that?
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
looks more like his own to me.DarthD.U.C.K. wrote:looks like qui-gon'sskelltor wrote:he has somebodys face on his cheek
yesTHEWULFMAN wrote:like an autoturret
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: BFSM (battlefront skelltor's mod) large update 10/11
no, its qui-gons
anyway, maybe their headtextures are both called "head.tga", same for the other texture
anyway, maybe their headtextures are both called "head.tga", same for the other texture
- commander501stappo
- Jedi

- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: BFSM (battlefront skelltor's mod) large update 10/11
ok, I see it nowDarthD.U.C.K. wrote:no, its qui-gons



