WIP Geonosis
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=AOX=Durge
- Command Sergeant Major

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WIP Geonosis
Hi, this is my third map Geonosis: Valley Battle.
http://img228.imageshack.us/my.php?image=1stki2.jpg
Story
CW: The CIS is losing the battle, the leaders realize they need to flee. But, right when the last of their ships are about to leave, a sandstorm brews, delaying the launch of the Core Ships. The reapublic takes advantage of the opportunity.
I still need to add:
Ep2 Clones
AT-TE and LA-AT
Hailfire and Spider Droid
Also:
Dwarf Spider Droid and SPAH-T( If I can get all the assets)
http://img228.imageshack.us/my.php?image=1stki2.jpg
Story
CW: The CIS is losing the battle, the leaders realize they need to flee. But, right when the last of their ships are about to leave, a sandstorm brews, delaying the launch of the Core Ships. The reapublic takes advantage of the opportunity.
I still need to add:
Ep2 Clones
AT-TE and LA-AT
Hailfire and Spider Droid
Also:
Dwarf Spider Droid and SPAH-T( If I can get all the assets)
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Razgriz
RE: WIP Geonosis
Looks good but you cant really tell what the map is like from that one screenshot
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=AOX=Durge
- Command Sergeant Major

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RE: WIP Geonosis
More are coming soon, X-fire was being way too slow, so I just used print screen.
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Tuskenjedi
RE: WIP Geonosis
wait, what do you mean, "if I can get the assets?" there are no dwarf spider or SPHA-T assets out.
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Elmo
- Field Commander

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Re: RE: WIP Geonosis
yeah... if you could though that'd be sweetTuskenjedi wrote:wait, what do you mean, "if I can get the assets?" there are no dwarf spider or SPHA-T assets out.
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yankeefan05
- Sith

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RE: Re: RE: WIP Geonosis
I would love to c a Dwarf Spider Droid and/or a SPHA-T. They would look sweet.
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EGG_GUTS
- Master Bounty Hunter

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Captain_Mazda
From the WIP rules sticky:
What Desann is saying is that we don't want just random crap posted. Like don't give us the generic map with one little hill and a vehicle and call that 50%. Veteran modders we'll cut a break on, since they know how hard modding is. These rules are essentially n00b control.
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Protector_Pulch
Well, since none of those who should really know this (our modding veterans, like Tean, Rends, Desann, Leviathan etc) have complained about this, we can easily ignore the 50% rule for the moment, Captain_Mazda. (the problem with this rule is: If your plan for the map is having a simple plain w/ 2 cps then you're 50% done after placing a single CP, although is still looks veeeeeery empty.)
@Topic:
Why is this all so bright ? The ground is almost white...but on the other hand it could be a salt lake or something like this - but nevertheless, when people look for a Geonosis map and don't find what they expect (That's orange ground, LAATs, geonosian rock architecture etc), they're frustrated and angry and feel betrayed.
@Topic:
Why is this all so bright ? The ground is almost white...but on the other hand it could be a salt lake or something like this - but nevertheless, when people look for a Geonosis map and don't find what they expect (That's orange ground, LAATs, geonosian rock architecture etc), they're frustrated and angry and feel betrayed.
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Food_Eater
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Captain_Mazda
I disagree, Protector_Pulch.Protector_Pulch wrote:Well, since none of those who should really know this (our modding veterans, like Tean, Rends, Desann, Leviathan etc) have complained about this, we can easily ignore the 50% rule for the moment, Captain_Mazda. (the problem with this rule is: If your plan for the map is having a simple plain w/ 2 cps then you're 50% done after placing a single CP, although is still looks veeeeeery empty.)
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=AOX=Durge
- Command Sergeant Major

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First of all, it is not a little flat map with a hill, more screenies will be up very soon. Also, I have always had the white ground problem with maps, like Food_Eater said, Its my graphic card.
@Tuskenjedi: I need somebody who thinks they can make them. If I dont get any, I will release the map without them.
@Tuskenjedi: I need somebody who thinks they can make them. If I dont get any, I will release the map without them.
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Tuskenjedi
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=AOX=Durge
- Command Sergeant Major

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