Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Chamboozer
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by Chamboozer » Sat Jun 03, 2006 11:56 pm
You should put an unmoving death star 2 in the background, and if you fly too close to it you blow up. (hitting the shield)
General_Grievous_4
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by General_Grievous_4 » Sun Jun 04, 2006 12:02 am
I've been following this map for months now I'm so exited about the release.Although I'm afraid the sheer complexity of it will fry my computer.
Silent_Decimator
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by Silent_Decimator » Sun Jun 04, 2006 5:16 am
Then i hope he doesn't forget to write "use at own risk"
the smell of burnt CPU's in the morning, delicious!
Hebes24
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by Hebes24 » Sun Jun 04, 2006 9:20 am
Although I'm afraid the sheer complexity of it will fry my computer.
I agree with general_grievous. My computer is choppy as is!
BTW: thanks WaylandJr!
yankeefan05
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by yankeefan05 » Sun Jun 04, 2006 9:42 am
Your CPU wont be destroyer. Its just that the map might crash to the desktop, Im sure it will work because it is working on Xwingguy's computer.
Rekubot
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by Rekubot » Sun Jun 04, 2006 10:45 am
Lol, I'm pretty sure Grievous wasn't talking about his computer frying
literally , moncalamaridestroyer.
vikke-viking
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by vikke-viking » Sun Jun 04, 2006 12:29 pm
moncalamaridestroyer wrote: Your CPU wont be destroyer. Its just that the map might crash to the desktop, Im sure it will work because it is working on Xwingguy's computer.
You know Xwingguys computer?
MartinK
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by MartinK » Sun Jun 04, 2006 12:34 pm
mmm... I think he means it literally, xwing needs to try the map to see if it's working, so I guess his computer has to work in order to see what's wrong with the map (although I hope nothin's wrong)
But maybe I'm wrong and he actually knows xwing
Silent_Decimator
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by Silent_Decimator » Sun Jun 04, 2006 2:46 pm
hmmm, fryim your computer should be impossible, but it would have been nice too look at though
YT-1300
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by YT-1300 » Sun Jun 04, 2006 3:28 pm
i cant remember is xwing said this or not, but is he planning on put the SD hangar on the bottom
like it should be:
http://insd.swcombine.com/insd/isd/HANGAR.JPG
http://www.theforce.net/swtc/Pix/given/rb/tieprong.jpg
see, you could have the two hangars faceing each other, and have the big open gap between them, then all you would have to do would be to fly out and down. (yet thats hard to fly out of)
sry if you already made a decision on this, i just couldnt remember. it'd be cool if you did, but nevertheless this map will still rock
xwingguy
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by xwingguy » Sun Jun 04, 2006 3:57 pm
Could happen if I could drill a hole in an object.
ARC_Trooper
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by ARC_Trooper » Sun Jun 04, 2006 4:45 pm
Just be careful with the AI pilots
xwingguy
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by xwingguy » Sun Jun 04, 2006 5:01 pm
xwingguy wrote: Could happen if I could drill a hole in an object.
which I can't do.
clonepilot1
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by clonepilot1 » Sun Jun 04, 2006 5:13 pm
too bad x too bad if only pandemic would have tought of that the ability to shape objects...sigh...when will they ever learn WHEN???
ARC_Trooper
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by ARC_Trooper » Sun Jun 04, 2006 5:14 pm
I don't think they will...
clonepilot1
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by clonepilot1 » Sun Jun 04, 2006 5:16 pm
yea its sad...very sad but we can count on the dedicated gamers and mooders STAND UPP FOR THE COMMUNITY
ARC_Trooper
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by ARC_Trooper » Sun Jun 04, 2006 5:20 pm
...In some programs, they have a way to make the object's value "negative"; and thus, when the negative value object is placed on a positive value object, the area where the negative value was would be carved out of the positive value object... Now, wouldn't that be useful?
Gunjak
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by Gunjak » Sun Jun 04, 2006 5:20 pm
i really do hope xwing doesnt loose intrest in this incredible map, i looking forward to it being released
xwingguy
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by xwingguy » Sun Jun 04, 2006 6:00 pm
I finally made a turbolaser room that a liked (it's supposed to look like the gun barrels)
and yes, I must localize it.