Endor: Death Watch Bunker 2.0

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Noobasaurus
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Re: Endor: Death Watch Bunker 2.0

Post by Noobasaurus »

Nihillo wrote:
ShadowWing wrote:I must be one of the worst players on this planet:
Hidden/Spoiler:
I walked around and shot and blew up things for about three minutes before I could lower the shields and destroy the door, and I couldn't even hold the command post for even three minutes.
Not really, I was stuck in those parts for a lot of time too. I must have spent 15 minutes trying to figure out how to take out the shields.
I was stuck for three days, probably. I also had to use FC...

And then about two hours for the key one. :|
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Re: Endor: Death Watch Bunker 2.0

Post by THEWULFMAN »

With AQT's permission I think I might make a walkthrough, for those that are having trouble.



AQT: "But WULF, You haven't even finished it yourself..."

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Re: Endor: Death Watch Bunker 2.0

Post by Lephenix »

XD , i think i am a very good player then :P . Never lost the campaign (played twice, won twice without cheats 8) ).
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Re: Endor: Death Watch Bunker 2.0

Post by Noobasaurus »

Lephenix wrote:XD , i think i am a very good player then :P . Never lost the campaign (played twice, won twice without cheats 8) ).
How? :eek:
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Re: Endor: Death Watch Bunker 2.0

Post by RevanSithLord »

Noobasaurus wrote:
Lephenix wrote:XD , i think i am a very good player then :P . Never lost the campaign (played twice, won twice without cheats 8) ).
HOW? :eek:
Because he's just that good. 8)
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Re: Endor: Death Watch Bunker 2.0

Post by Lagomorphia »

Hidden/Spoiler:
Probably because he knew that in the first area in the bunker (the one with the shuttle) there's a switch on the wall to your right which turns the autoturrets to your side.
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Re: Endor: Death Watch Bunker 2.0

Post by Lephenix »

Not the 2 first times :P .
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Re: Endor: Death Watch Bunker 2.0

Post by THEWULFMAN »

Lagomorphia wrote:
Hidden/Spoiler:
Probably because he knew that in the first area in the bunker (the one with the shuttle) there's a switch on the wall to your right which turns the autoturrets to your side.

I figured that out the first time I played... :o
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Re: Endor: Death Watch Bunker 2.0

Post by AQT »

Thanks to everyone who had the chance try the campaign (and this map) out. If you were unsuccessful in completing it, then I am terribly sorry. I did say before that this mission was an homage to a couple of old Star Wars FPS games, which I had some trouble finishing when I was a kid. However, after a lot of trial and error and contemplating, I was able to beat the levels that gave me difficulty. So I was hoping to recreate that experience here, and I'm glad to see, sadly in a way, that I was kind of able to with some people.

@Lagomorphia: I put your spoiler in hide tags. I did use some of your suggestions/ideas, by the way...
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Re: Endor: Death Watch Bunker 2.0

Post by Lagomorphia »

Hidden/Spoiler:
The Mando getting savaged by Ewoks one? Or are we talking about the second entrance?
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Re: Endor: Death Watch Bunker 2.0

Post by AQT »

The latter and the reduced number of Ewoks in Conquest mode as well. The former, which I did try out, was impractical and lowered the difficulty level. So I, being a human being, changed my mind on including it because I didn't like it. I am not obligated to use all of your ideas or keep them, so just be glad that you even had the privilege to beta test.
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Re: Endor: Death Watch Bunker 2.0

Post by Lagomorphia »

was impractical and lowered the difficulty level.
Fair enough.
So I, being a human being
I am not obligated to use all of your ideas or keep them
Never said you weren't, never said you were, sorry if I came across that way on Xfire back then. :(

And I REALLY hope I got the 'were' and the 'weren't' the right way round there...
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Re: Endor: Death Watch Bunker 2.0

Post by Nobandwidth25 »

Loved the map. Only things that frustrated me were the shield that took an hour to deactivate and the rocket launcher the DW leader had. But it just makes it more fun that way I guess.
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Re: Endor: Death Watch Bunker 2.0

Post by Fiodis »

Nobandwidth25 wrote:Only things that frustrated me were the shield that took an hour to deactivate
Hidden/Spoiler:
You didn't try to destroy the shield directly, did you? There is a wall panel there that takes all of ten seconds to destroy and which deactivates the shield.
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Re: Endor: Death Watch Bunker 2.0

Post by Nobandwidth25 »

Hidden/Spoiler:
I was talking about finding the key... I was able to figure-out that the dead-end door must have been where the panel was, but I was struggling to find a way to open it for like ever, then once I found the key it took forever to get into the cart.
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Re: Endor: Death Watch Bunker 2.0

Post by Fiodis »

You might want to put spoilers like that into Hide tags.
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Re: Endor: Death Watch Bunker 2.0

Post by Anakin »

That map is great but why isn't there a Deathstar??
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Re: Endor: Death Watch Bunker 2.0

Post by THEWULFMAN »

Anakin wrote:why isn't there a Deathstar??

Because the Death Watch Bunker existed in 1 ABY, The Second Death Star was only beginning it's construction and was not at Endor yet.
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Re: Endor: Death Watch Bunker 2.0

Post by RevanSithLord »

THEWULFMAN wrote:
Anakin wrote:why isn't there a Deathstar??

Because the Death Watch Bunker existed in 1 ABY, The Second Death Star was only beginning it's construction and was not at Endor yet.
Exactly. There was even mentioning in SWG that the Death Star II was just beginning construction. There were even missions which involved defending space convoys that had parts to build the Death Star II (if you were Imperial). If I recall, anyways.
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Re: Endor: Death Watch Bunker 2.0

Post by AQT »

Hey guys. So I did a complete walkthrough video of the campaign for any of you who are having trouble beating it for whatever reason. Warning: contains spoilers.

Part 1: Image Part 2: Image Part 3: Image Part 4: Image

I apologize for the quality. It was the best I could do while maintaining average gameplay performance. Hope this helps, nonetheless.
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