Invisible Command Posts [Solved]

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Filipinio
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Invisible Command Posts [Solved]

Post by Filipinio »

I am modding an asset map in my mod name, it is Mygeeto, when i load the world i get all the objects, veichle spawns ect but all the cp's are invisible, is there anyway of making them visible?
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Re: Invisible Command Post's

Post by Coley »

OHH, you meant load in the ZERO EDITOR?? xDD
Missunderstood in pm.
Maybe you are in the wrong layer? Try to change it in conquest? But they should be visible in every layer...Erm, I would try it with conquestlayer....
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Re: Invisible Command Post's

Post by Fiodis »

What mode are the CPs for? Did you load them in the LUA, if necessary?
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Re: Invisible Command Post's

Post by Filipinio »

no, they are in conqeust, to be exact it CP-conquest fomr the original level in my mod name

EDIT
and if a add a new one, when i place it it comes onto the toggle but you cant see it, its invivible
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Re: Invisible Command Post's

Post by 501st_commander »

...
object mode
in the pannel on the bottom where all the objects for that layer are listed, on the right box named "config" type in "com_bldg_controlzone" without the quotes.
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Re: Invisible Command Post's

Post by Filipinio »

THANK YOU!! :faint:

EDIT
but what does it do?

Double posting is against the RULES, please EDIT your post instead -Staff
Last edited by Filipinio on Fri Feb 12, 2010 6:54 am, edited 1 time in total.
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Re: Invisible Command Post's

Post by mswf »

Please read your above post on the rules regarding double posting.

Regarding your question about what it does? It simply tells the game that that particular object is a cp :)
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Re: Invisible Command Post's

Post by MercuryNoodles »

Object mode allows you to select and place objects, and the name you type into the input field is the odf name of the object, or click browse. In this case, it's the typical conquest CP. It would be in your best interest to read the documentation that came with the tools (as well as the FAQ thread at the top of this subforum), and to play around in the editor a few times, in order to learn what everything does.

Also, the CPs are not invisible, unless they are missing. They're actually small, transparent objects in ZE, which can make them hard to spot unless you know where to look for them. The easiest way to locate a CP object is to enter region edit mode and locate the regions associated with the CP. CP objects are almost always in or near a capture region, and often have a control region nearby as well.
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Re: Invisible Command Post's

Post by Filipinio »

im not sure what is up with my mygeeto, when i select it on the toggle browser, theres only a greyish box with the red,blue and green lines but there is no visible cp
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Re: Invisible Command Post's

Post by Fiodis »

Look closely - it's there. The stock CP skin has an alpha layer that shows up in ZE (all alpha layers do) but not in-game. That is, in ZE, it'll be transparent. Zoom in on it, and it'll be there, just transparent.
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Re: Invisible Command Post's

Post by Filipinio »

ill try but i dont think it will work..i redownloaded the mod tools and still, it did'nt differ ( no differance )
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Re: Invisible Command Post's

Post by Fiodis »

It's there. Redownloading the Mod Tools won't change a thing.
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Re: Invisible Command Post's

Post by Filipinio »

plus, to add on to my misery, the spawn paths and regions that i place to make a cp do not appear either, but they do on the toggle browser :(
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Re: Invisible Command Post's

Post by Coley »

For the spawns, you are SURE you are in the path-mode and the visiblity of path is on??
Mysterious.^^
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Re: Invisible Command Post's

Post by Filipinio »

its fine, i figured out what the problem was with the cp's if anybody else has this problem than this was my solution: in layer mode the conquest layer is on no on show, u need to turn it on by righ clicking on the conquest layer and click "show layer"
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