When I test one of my maps, I get the following message in the error log.
Message Severity: 3
.\Source\StringDB.cpp(54)
String pool is full: 32768 pool is not big enough!
I'm not sure what's causing the message, so I don't know how to fix it. Basically, I'm asking what a string pool is, where it is defined, and how to make it larger. My map has a very large amount of objects - that may have something to do with this.
"String pool is full" - help?
Moderator: Moderators
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xwingguy
RE: "String pool is full" - help?
Large object count is the reason. I don't know how to fix it. I just live with it. It doesn't seem to have any effect on the game.
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RC-1290
- Teancum
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Tohron
Re: RE: "String pool is full" - help?
Problem is, in this case it's a Severity 3 error, and my map is indeed crashing now.xwingguy wrote:Large object count is the reason. I don't know how to fix it. I just live with it. It doesn't seem to have any effect on the game.
