Dynamic Map Idea (all lots open for taking)

For discussion, WIPs, and downloads of the DMI (Dynamic Map Idea)

Moderator: Moderators

Locked

Does this need a "hosted mod" forum?

Yes
16
84%
No
3
16%
 
Total votes: 19
Hebes24
Sith Master
Sith Master
Posts: 2594
Joined: Sat Jun 03, 2006 5:15 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In An Epic Space Battle!
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by Hebes24 »

RepSharpshooter wrote:I'd also go further and make a "city" region where killing is not allowed. Then, inside the city region is a "battle arena" region, which overides the city region so killing is allowed. Outside the city region, killing is allowed. This will make it so we can have a skirmish with a swoop gang or something.
That sounds like an excellent Idea. It would give it that "sketchy outskirts" feel.
User avatar
Blade
Captain
Captain
Posts: 496
Joined: Fri Apr 04, 2008 11:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Dynamic Map Idea (all lots open for taking)

Post by Blade »

Hm, does the building HAVE to be more than one story? If you'll check the Showcase thread, you'll understand what I mean when I say my building would not look good with more that a floor, as the high ceiling will (hopefully) give it a more... grand effect. However, if I must, I can always make some stairs up to.... somewhere :P
RepSharpshooter
Gametoast Staff
Gametoast Staff
Posts: 1351
Joined: Tue Jul 10, 2007 4:10 pm

Re: Dynamic Map Idea (all lots open for taking)

Post by RepSharpshooter »

There is no rule. You can do whatever you want with your lot :wink:

Just don't make it look tacky or anything. (Tachyon pulse coming from the starboard side captain! Warp 9 engage!) and when it's warp 9 they're really crankin it. But anyway back to topic...

I put in a new sky texture:

Image

I'll put in some reskinned geo mountains as well.
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by Delta 47 »

Wow, nice speeder :shock: The sky looks great too!
Grev
Hoth Battle Chief
Hoth Battle Chief
Posts: 3132
Joined: Sun Dec 09, 2007 11:45 pm
Projects :: No Mod project currently.
Games I'm Playing :: Minecraft
Location: A Certain Box Canyon

Re: Dynamic Map Idea (all lots open for taking)

Post by Grev »

Hey, can I make it so that I combine several prefab houses and other assets to make a tower or a bigger house? :lol:

Just asking.. I can get creative with stone spires and the coruscant columns.
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

Re: Dynamic Map Idea (all lots open for taking)

Post by 1z2x3c »

yay, i realy like the sky
Taivyx
2008 Best Games Related Avatar
Posts: 1706
Joined: Thu Jun 07, 2007 3:34 pm
Projects :: Terra Strife - discontinued
Games I'm Playing :: none
xbox live or psn: No gamertag set
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by Taivyx »

Grev wrote:Hey, can I make it so that I combine several prefab houses and other assets to make a tower or a bigger house? :lol:

Just asking.. I can get creative with stone spires and the coruscant columns.
Repsharpshooter wrote:There is no rule. You can do whatever you want with your lot :wink:
RepSharpshooter
Gametoast Staff
Gametoast Staff
Posts: 1351
Joined: Tue Jul 10, 2007 4:10 pm

Re: Dynamic Map Idea (all lots open for taking)

Post by RepSharpshooter »

RepSharpshooter wrote:Just don't make it look tacky or anything.
Make it fit in a modern city theme, coruscant even. I just don't want the map to turn into a jumble of random stuff, that's all.


Ok, with mshex *done* (sorta, well it works), I can start really being an artist and modeling things. So, for pre-fab houses,

I was thinking about:
  • Small 2 story rectangular house
  • More artistic tapered 2-3 story house
  • Cylinder building with 3 stories
Teancum and I were talking, and he had some great ideas that I would like to convey.

One was to make a Jedi Temple which only jedi could enter. Among the many activities that could occur there would be a sparring arena that gives you health so you don't die.

Also, the jedi-only temple got me thinking about an idea. What if the jedi class was unlockable through points. You'd get points for doing various things in the world. At some point you could "level up" to the next class by unlocking it. We'd have to remove any spam sources of points though, like killing ai, etc. I don't have exact details at the moment, but it seems like a very interesting idea that will prove to make the level more fun/interactive.

In other news, with the new mshex I was able to texture the streets:
Hidden/Spoiler:
Image
Thank you rends for the walkway texture.
wazmol
High General
High General
Posts: 892
Joined: Sat Sep 02, 2006 6:47 pm
Projects :: Thinking...
Games I'm Playing :: Black Ops
Location: London
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by wazmol »

That sounds good, my lot is actually linked to a GT memorial, i have made a new statue, will post a pic later.
RepSharpshooter
Gametoast Staff
Gametoast Staff
Posts: 1351
Joined: Tue Jul 10, 2007 4:10 pm

Re: Dynamic Map Idea (all lots open for taking)

Post by RepSharpshooter »

That sounds cool.

Just some updates on my part:
Hidden/Spoiler:
Image
Lol you can see me munging the map.
Image
Perhaps someone could make a sit pose? *coughfragmecough* :P

The computer, chair, yucca plant are turbosquid models, I'll post credits later. The desk and sofa are mine though. I just don't have time to model everything. http://www.turbosquid.com will save you some time.
Oh and prefab house number 1 is done, working on number 2.
User avatar
SlyCoopersButt
First Lance Corporal
First Lance Corporal
Posts: 121
Joined: Thu Jul 19, 2007 6:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: United States:GA
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by SlyCoopersButt »

Very good looking! I haven't seen such unique modeling before. The plants are a good touch. Will houses have a universal visual address system like real houses? Like have next to each door the letter of the block and the number of the lot and username in small print. Or maybe a mailbox with that info on it at the street with some sort of function.
The_Emperor
Supreme Galactic Ruler
Posts: 2118
Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.

Re: Dynamic Map Idea (all lots open for taking)

Post by The_Emperor »

Just one question out of curiosity, aren't you afraid that you're going way over the object limit with this map?
Grev
Hoth Battle Chief
Hoth Battle Chief
Posts: 3132
Joined: Sun Dec 09, 2007 11:45 pm
Projects :: No Mod project currently.
Games I'm Playing :: Minecraft
Location: A Certain Box Canyon

Re: Dynamic Map Idea (all lots open for taking)

Post by Grev »

I think thats what the layers are for. We all put stuff in seperate layers, and then its merged. I'm not sure but I dont think the limit will take in acocunt the merged layers.
wazmol
High General
High General
Posts: 892
Joined: Sat Sep 02, 2006 6:47 pm
Projects :: Thinking...
Games I'm Playing :: Black Ops
Location: London
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by wazmol »

Great work Rep'!

Are you using 3ds or modtools? Cause i know you was experimenting with the tools.

Yeah the object limit is going to be huge, and even if you merge the objects the munge time and size will be huge aswell.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Dynamic Map Idea (all lots open for taking)

Post by Teancum »

It will. Whatever layers are loaded when the game is running will all count towards the object limit. Odds are when/if we get to that point we'll just start merging objects in XSI that can be merged. For instance, if Rep has to he could merge the little computer, monitor, desk, etc models as one in XSI.
wazmol
High General
High General
Posts: 892
Joined: Sat Sep 02, 2006 6:47 pm
Projects :: Thinking...
Games I'm Playing :: Black Ops
Location: London
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by wazmol »

Yeah, thats what i have been doing with my models, merging all the things i need into one so that its easier to place, rather than placeing loads of other objects.

Oh, heres 2 pics of the statue...

Image
Image

The gold plates will have gametoast or summin written on them...
Grev
Hoth Battle Chief
Hoth Battle Chief
Posts: 3132
Joined: Sun Dec 09, 2007 11:45 pm
Projects :: No Mod project currently.
Games I'm Playing :: Minecraft
Location: A Certain Box Canyon

Re: Dynamic Map Idea (all lots open for taking)

Post by Grev »

Just a suggestion, make the head a jawa head- GURU!!!! Hes got to be credited in this map, even if he doesnt yet have a lot.
Aman/Pinguin
Jedi
Jedi
Posts: 1104
Joined: Tue Jan 30, 2007 6:04 am
Projects :: Inactive
Location: Germany

Re: Dynamic Map Idea (all lots open for taking)

Post by Aman/Pinguin »

Grev wrote:Just a suggestion, make the head a jawa head- GURU!!!! Hes got to be credited in this map, even if he doesnt yet have a lot.
I think THEN in it should be the whole body...Clone with Jawahead? :lol:
wazmol
High General
High General
Posts: 892
Joined: Sat Sep 02, 2006 6:47 pm
Projects :: Thinking...
Games I'm Playing :: Black Ops
Location: London
Contact:

Re: Dynamic Map Idea (all lots open for taking)

Post by wazmol »

nope its a clone lol

i might make a jawa memorial, like a billboard out of bronzium.
User avatar
Blade
Captain
Captain
Posts: 496
Joined: Fri Apr 04, 2008 11:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Dynamic Map Idea (all lots open for taking)

Post by Blade »

I know I'm pretty new to GT, but... why is he holding a Broom, or whatever it is? I should probably know this, but I don't :P.
Locked