Battle of Teth (B'omarr Monastery)

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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

Darth_Spiderpig wrote:
Good decision, the model and the texture looks: HOLY COW, THIS IS AWESOME

For the interior, you could use the AT-AT 1st person view for pilot and co-pilot, would fit in perfectly :thumbs:
Just a suggestion. :mrgreen:
It's a good suggestion but had not thought even in first person view. I could do something but if I can not right now. :roll:
ForceMaster wrote:now, I listen you wath you want to add in the mission with this flyer. I listen sugestions. :D
When I wrote this I meant ideas for goals having to do with this flyer and as included in the mission. I hear them again. and thanks for the interest in this guys. :D
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

ForceMaster wrote:When I wrote this I meant ideas for goals having to do with this flyer and as included in the mission. I hear them again. and thanks for the interest in this guys. :D
Here's an idea. The objective should be to find Rotta, get him to the Twilight, destroy 10 vulture droids, and then land safely on the republic cruiser. Then there could be an objective to take a gunship back down to the battle, fight some droids, and then you get to play as Obi-Wan and fight Ventress.
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Re: Battle of Teth (B'omarr Monastery)

Post by genaral_mitch »

Getting Rotta and returning him to the Twilight, should be after fighting Ventress.
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Re: Battle of Teth (B'omarr Monastery)

Post by Darth_Spiderpig »

Best would be:

A animated gunship (fly autopiloted), you are a trooper on board, standing with some other clone troopers safely behind the blast doors of the LAAT. you get your instructions, the LAAT lands at the slpoes of the mountain. you get out, have to run to find cover (AI anakin is leader) the At-TEs walk up the wall and you are in front of the monastery. tha AI Anakin have destroyed the droids and you ahve to go to the courtyard. suddenly 2 C9979 landers came and deploy troops. you have to fight a bit, then you can play as Anakin and get Rotta. after he is safe at the small landing pad, you can play Obi Wan and fight Ventress. After defeating her, you play anakin and take off with the Twilight. you fly to the Venator which is battling a Munificent and.....THE END :mrgreen:
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Re: Battle of Teth (B'omarr Monastery)

Post by Darth_Squoobus »

Darth_Spiderpig wrote:Best would be:

A animated gunship (fly autopiloted), you are a trooper on board, standing with some other clone troopers safely behind the blast doors of the LAAT. you get your instructions, the LAAT lands at the slpoes of the mountain. you get out, have to run to find cover (AI anakin is leader) the At-TEs walk up the wall and you are in front of the monastery. tha AI Anakin have destroyed the droids and you ahve to go to the courtyard. suddenly 2 C9979 landers came and deploy troops. you have to fight a bit, then you can play as Anakin and get Rotta. after he is safe at the small landing pad, you can play Obi Wan and fight Ventress. After defeating her, you play anakin and take off with the Twilight. you fly to the Venator which is battling a Munificent and.....THE END :mrgreen:
No, intead of an animated LAAT, you should be forced into an autopiloted one and then forced out once it lands.
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Re: Battle of Teth (B'omarr Monastery)

Post by Frisbeetarian »

Darth_Spiderpig wrote:Best would be:
Please understand that you should amend this with, "In my opinion."

Part of the fun is doing stuff yourself. Wait until he asks for ideas on the script before you start blurting them out. Please also keep in mind that that ForceMaster is almost done with this. If you know this, then you're just willingly spamming his topic. If not, well, you're still spamming the topic.

On Topic: Well done ForceMaster! I encourage you to keep up high quality work that's well polished, no matter how long it takes to release a map.
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Re: Battle of Teth (B'omarr Monastery)

Post by Darth_Spiderpig »

Frisbeetarian wrote:Please understand that you should amend this with, "In my opinion."
You are right, next time I will. :oops:
Frisbeetarian wrote:Please also keep in mind that that ForceMaster is almost done with this. If you know this, then you're just willingly spamming his topic. If not, well, you're still spamming the topic.
Hey, I'm not spamming, I just pointed out a few objectives which would be cool ( in my opinion :mrgreen: )
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[quote="Signature of guru"]I'm not spamming, I'm power leveling my forum account :wink: [/quote]
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

DarthSlim wrote: Here's an idea. The objective should be to find Rotta, get him to the Twilight, destroy 10 vulture droids, and then land safely on the republic cruiser. Then there could be an objective to take a gunship back down to the battle, fight some droids, and then you get to play as Obi-Wan and fight Ventress.
Good idea my friend! only one thing: where you find the twilight? in the monastery mountain or other (like the movie). if the twilight is in other mountain the player will be fly to go (Anakin take an big insect :lol: ). If the twilight is in the Monastery mountain the player do not need fly to take the twilight.

after you take the twilight you can destroy some fighters and ships, then you can spawn automaticly has obiwan (hero) and go to the monastery to fight with ventrees.
Darth_Spiderpig wrote:Best would be:

A animated gunship (fly autopiloted), you are a trooper on board, standing with some other clone troopers safely behind the blast doors of the LAAT. you get your instructions, the LAAT lands at the slpoes of the mountain. you get out, have to run to find cover (AI anakin is leader) the At-TEs walk up the wall and you are in front of the monastery. tha AI Anakin have destroyed the droids and you ahve to go to the courtyard. suddenly 2 C9979 landers came and deploy troops. you have to fight a bit, then you can play as Anakin and get Rotta. after he is safe at the small landing pad, you can play Obi Wan and fight Ventress. After defeating her, you play anakin and take off with the Twilight. you fly to the Venator which is battling a Munificent and.....THE END :mrgreen:

:D I like your idea but, how i can get an autopiloted gunship with the player in? :roll: the first 5 or 6 objectives are done, i mean objectives with the twilight.
genaral_mitch wrote:Getting Rotta and returning him to the Twilight, should be after fighting Ventress.
you mean Anakin Vs Ventrees?
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

ForceMaster wrote:
DarthSlim wrote: Here's an idea. The objective should be to find Rotta, get him to the Twilight, destroy 10 vulture droids, and then land safely on the republic cruiser. Then there could be an objective to take a gunship back down to the battle, fight some droids, and then you get to play as Obi-Wan and fight Ventress.
Good idea my friend! only one thing: where you find the twilight? in the monastery mountain or other (like the movie). if the twilight is in other mountain the player will be fly to go (Anakin take an big insect :lol: ). If the twilight is in the Monastery mountain the player do not need fly to take the twilight.

after you take the twilight you can destroy some fighters and ships, then you can spawn automaticly has obiwan (hero) and go to the monastery to fight with ventrees.
The Twilight could be on a platform at the back of the monastery, so you go in, find the hutt, and go out the back to find the ship, but you don't have to fly on a bug to get to it :lol:

Also, I think you should have to fly back down in a gunship before you can spawn as Obi-Wan. That way if someone decides not to play as Obi-Wan, they can still go after Ventress with a rocket launcher or something. :yes:
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Re: Battle of Teth (B'omarr Monastery)

Post by genaral_mitch »

ForceMaster wrote:
DarthSlim wrote: Here's an idea. The objective should be to find Rotta, get him to the Twilight, destroy 10 vulture droids, and then land safely on the republic cruiser. Then there could be an objective to take a gunship back down to the battle, fight some droids, and then you get to play as Obi-Wan and fight Ventress.
Good idea my friend! only one thing: where you find the twilight? in the monastery mountain or other (like the movie). if the twilight is in other mountain the player will be fly to go (Anakin take an big insect :lol: ). If the twilight is in the Monastery mountain the player do not need fly to take the twilight.

after you take the twilight you can destroy some fighters and ships, then you can spawn automaticly has obiwan (hero) and go to the monastery to fight with ventrees.
Darth_Spiderpig wrote:Best would be:

A animated gunship (fly autopiloted), you are a trooper on board, standing with some other clone troopers safely behind the blast doors of the LAAT. you get your instructions, the LAAT lands at the slpoes of the mountain. you get out, have to run to find cover (AI anakin is leader) the At-TEs walk up the wall and you are in front of the monastery. tha AI Anakin have destroyed the droids and you ahve to go to the courtyard. suddenly 2 C9979 landers came and deploy troops. you have to fight a bit, then you can play as Anakin and get Rotta. after he is safe at the small landing pad, you can play Obi Wan and fight Ventress. After defeating her, you play anakin and take off with the Twilight. you fly to the Venator which is battling a Munificent and.....THE END :mrgreen:

:D I like your idea but, how i can get an autopiloted gunship with the player in? :roll: the first 5 or 6 objectives are done, i mean objectives with the twilight.
genaral_mitch wrote:Getting Rotta and returning him to the Twilight, should be after fighting Ventress.
you mean Anakin Vs Ventrees?
Obi vs. Ventress.
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

Well considering all the ideas i have an proposal for the objectives.

(you can play as clone trooper or marine, the heros (Rex and Anakin) are locked for some points)

You spawm in the Acclamator hanger (cp1) then recive orders:

1) take a gunship and land it near the monastery
---the monastery mountain have an place to land. After it you can see an CP appears ansd the CIS spawn---
2) Make an Command Post for your troops
---Conquest the near CP. after it you can see two LAAT/c carryng AT-TEs to the CP. The CP1 is killed in this objective, now you can spawn in the mountain only---
3) Destroy the Dwarf Spider droids
4) Deffend the AT-TEs per 3 minutes
5) Destroy the STAPs
6)Conquest the Platform (CP5)
---this is the actually CP of the CIS, after it you can see appears an new CP in the square---
7)Conquest the square
8 ) Rescue the Hutt
---CTF objective with Rotta, the point for the rescue is the back of the monastery, here is the twilight----
9) Take the ship and save the hutt. (2 minutes)
---this is an DEF objective, Why? well, YOU "HAVE" THE HUTT!!! THE CIS IS ATTACKING YOU!!---
10 ) Land the ship in the Venator hanger
11 ) Go to the monastery
---now you can play as Obi wan and spawn when you want---
12) Fight with Assaj Ventress

THE END.... :D
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Re: Battle of Teth (B'omarr Monastery)

Post by [Skirata]Darman[M] »

Sounds epic. The map gets better and better...When do you want you release it?
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

[Skirata]Darman[M] wrote:Sounds epic. The map gets better and better...When do you want you release it?
Not yet, i hope release the "Battle of Christophsis" first. :wink:
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Re: Battle of Teth (B'omarr Monastery)

Post by Delta-1035 »

Sounds very nice, i like those objectives.
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Re: Battle of Teth (B'omarr Monastery)

Post by Anakin »

ForceMaster wrote:
[Skirata]Darman[M] wrote:Sounds epic. The map gets better and better...When do you want you release it?
Not yet, i hope release the "Battle of Christophsis" first. :wink:
:cry:
but on the other hand the anticipation gets bigger
:D
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

Those objectives sound perfect!! :thumbs: Glad you liked my ideas :wink:
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

Delta-1035 wrote:Sounds very nice, i like those objectives.
thanks dude!
DarthSlim wrote:Those objectives sound perfect!! :thumbs: Glad you liked my ideas :wink:
Thanks friend!

I have one question: is possible change the sky texture ingame or change the light via codding? I.E. the Battle of Teth begins in the day and finish in the night, i like to make the affect of real time pass, you fight "all the day".

EDIT:

The Day

Image


The Night
Image
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

I have no idea, but it would be really cool if you could do that. Maybe there's some way you could make the sky a little bit darker at each objective?
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

Yes, something like these.

EDIT:

The twilight ingame!!!!

Image

Image

(yes I will fix te engine effect, is to big :lol: )

Image

Now it have the V-wing's weapons.
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Re: Battle of Teth (B'omarr Monastery)

Post by mswf »

That looks great! Nice job.
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