Coruscant: Freighterport

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Rends
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Coruscant: Freighterport

Post by Rends »

This is the Freighterport location from Episode2:
Image

Image

Image

While i´m still modelling the port area i´m open for ideas.
Feel free to post your suggestions!

BTW: If anyone knows the correct location name please let me know!
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Re: Coruscant: Freighterport

Post by Darth_Squoobus »

Oooh, does this mean more skyscrapers?
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Re: Coruscant: Freighterport

Post by Fluffy_the_ic »

Pretty!
No, really. That's one awesome model. I take it that this is going to be a *coughbigcough*part of your next project that you brought up in the Spaceport thread?
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Re: Coruscant: Freighterport

Post by obiboba3po »

awesome, we've never had this location before :o ! Btw, in the first pic, was that you just experimenting or did you actually turn that into the last picture?
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Re: Coruscant: Freighterport

Post by Rends »

haha, the first replay and you are asking for upcoming assets?,lol

And yes it was me. the background is a screenshot from the movie.
I placed it behind my 3d model in XSI and turned the view from bounding box-to wireframe and solid in the last image.

Oh, fluffy, yes you are right. this will be my next project i mentioned in the Mos Eisley spaceport thread!
Last edited by Rends on Mon Oct 19, 2009 3:44 pm, edited 1 time in total.
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Re: Coruscant: Freighterport

Post by Null_1138 »

This looks really good. Keeping an eye on this! :wink:
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Re: Coruscant: Freighterport

Post by Darth_Squoobus »

Once I get the new version of XSI installed, I'd like to contribute to the map.
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Re: Coruscant: Freighterport

Post by Darth_Spiderpig »

:shock:

Awesomesauce :eek:
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Re: Coruscant: Freighterport

Post by Rends »

This is inside the right building. the one with lots of storage garages and the Airbus stops in front:

Image

there is a control center in the middle. from there you will be able to see hundrets of containers storaged in the building.
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Re: Coruscant: Freighterport

Post by Darth_Squoobus »

Rends wrote:This is inside the right building. the one with lots of storage garages and the Airbus stops in front:
Hidden/Spoiler:
Image
there is a control center in the middle. from there you will be able to see hundrets of containers storaged in the building.
You know, if you need some more skyscrapers I can help.
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Re: Coruscant: Freighterport

Post by Rends »

Darth_Squoobus wrote:
You know, if you need some more skyscrapers I can help.
Thx for your offer but i guess i can do them on my own. If i need help i will let you know!
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Re: Coruscant: Freighterport

Post by B.I.G_Cookie »

wow! :o
it looks great.
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Re: Coruscant: Freighterport

Post by AQT »

For some reason, I had a feeling your next project was going to based on a location on Coruscant. This is looking great so far. I hope GCW will be an available era too not just CW.
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Re: Coruscant: Freighterport

Post by trainmaster611 »

Rends, I will spare you the pain of another compliment.
Hidden/Spoiler:
Not really. This is looking epic :runaway:
My only caveat is not to make the map so big that you have to run a marathon to get from one side of the map to the other.
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Re: Coruscant: Freighterport

Post by Lord Bardar »

rends you ought to make a coruscant map-pack to make the planet (or what we have seen from the movies, rather).
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Re: Coruscant: Freighterport

Post by Fiodis »

Hooray, another Rends-modelled map! Is that XSI you're using?
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Re: Coruscant: Freighterport

Post by kinetosimpetus »

Yes!
:?
uh... @Fiodis... and also @Rends' maps...
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Re: Coruscant: Freighterport

Post by Faceman2000 »

Rends, I love you. This looks incredibly undescribably epic.
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Re: Coruscant: Freighterport

Post by obiboba3po »

trainmaster611 wrote:Rends, I will spare you the pain of another compliment.
Hidden/Spoiler:
Not really. This is looking epic :runaway:
My only caveat is not to make the map so big that you have to run a marathon to get from one side of the map to the other.
coruscant speeders? :D (that somehow are limited to not change in altitude? :? )
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Re: Coruscant: Freighterport

Post by Eggman »

I have to say, this is a really neat concept for a location. Watching the scene in the movie, it never stood out to me in any way, but looking at it now, it could make for a great map.
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