Model showcase thread
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- TheDarkMask
- Captain

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Re: Model showcase thread
Okay! Your decision!
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MandeRek
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Re: Model showcase thread
The UV's look good though... Just give it a texture and done 
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ILUVMANGOS
Re: Model showcase thread
Man some of you guys got skills.... :maulsaber:
- TheDarkMask
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Re: Model showcase thread
Hey this is my first starfighter model! And my 3rd model I create
Edit:
Update:
The 2nd version from the A9 Star Fighter(I make two of the A9
):

The texture is a really difficult thing! I think This needs many time when I make this!MandeRek wrote:The UV's look good though... Just give it a texture and done
Edit:
Update:
The 2nd version from the A9 Star Fighter(I make two of the A9
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Taivyx
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Re: Model showcase thread
Holy crap man!
You're getting really good really quick!
That really looks amazing.
Give that a nice texture, and I'll be most impressed.
You're getting really good really quick!
That really looks amazing.
Give that a nice texture, and I'll be most impressed.
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Grev
- Hoth Battle Chief

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Re: Model showcase thread
Wow! That looks like a shiped model without texture! WOW
Which XSI do I dl? The 30 dya trial?
Which XSI do I dl? The 30 dya trial?
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RevanSithLord
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Re: Model showcase thread
No...
Download XSI 6.0 Modtools which are free.
Anyways, I love that A-9 Vigilance. Great work.
Anyways, I love that A-9 Vigilance. Great work.
- TheDarkMask
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Re: Model showcase thread
Thanks Thanks Thanks! The texture is the catchiest!!!Taivyx wrote:Holy crap man!
You're getting really good really quick!
That really looks amazing.
Give that a nice texture, and I'll be most impressed.
I use XSI 5.1! I have it from my uncle!Grev wrote:Wow! That looks like a shiped model without texture! WOW
Which XSI do I dl? The 30 dya trial?
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Death_Commando
Re: Model showcase thread
Here's a new model that i have permission to convert to SWBF2
Credits:
Model: Hav0c
Skin: Twinke Masta (m82), Geno (lens)
Animations: Hav0c
sounds: xLongWayHome
Model smoothing, animation edits, Normal mapps, World Models, Compile: L0RDN00B
Credits:
Model: Hav0c
Skin: Twinke Masta (m82), Geno (lens)
Animations: Hav0c
sounds: xLongWayHome
Model smoothing, animation edits, Normal mapps, World Models, Compile: L0RDN00B
- TheDarkMask
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Re: Model showcase thread
This looks awesome!!
It looks like the AWE from Counter Strike Source^^
It looks like the AWE from Counter Strike Source^^
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Death_Commando
Re: Model showcase thread
Nope its a Barrett M82 50 Cal and its ready to be exported to bfii
- TheDarkMask
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Re: Model showcase thread
Cool! Will you release it?
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Taivyx
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Re: Model showcase thread
That looks much too high-poly to work in SWBF2.
Much too high poly.
Yes, I know, the poly limit in SWBF2 is a pain.
Much too high poly.
Yes, I know, the poly limit in SWBF2 is a pain.
- Thunder
- Lieutenant Colonel

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Re: Model showcase thread
thats why i like to export SWBFII weapons in chunks ^^
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Taivyx
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Re: Model showcase thread
How do you put weapons back together again?
Msh addons?
Or what?
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Grev
- Hoth Battle Chief

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Re: Model showcase thread
That gun would be perfect for a war in -----
Im planning
- Thunder
- Lieutenant Colonel

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Re: Model showcase thread
For Death_Commando




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Death_Commando
Re: Model showcase thread
10X a lot Thunder again
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MandeRek
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Re: Model showcase thread
Nice Thunder, great work.. How tha? Chucks? That is new... Unless you use offhandgeometry parts ofcourse refering to addons, then it would be working fine..
- Thunder
- Lieutenant Colonel

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Re: Model showcase thread
not my model death commando just wanted it converted to msh
i also might have made chunks by seperating the msh into diferent parts
the chunks (clusters) are in most BF2 props
i also might have made chunks by seperating the msh into diferent parts
the chunks (clusters) are in most BF2 props
