Only this time, TerrainMunge.exe crashes halfway through itself.
(Just a gratuitous unhelpful image)
Here's PC_MungeLog.txt:
I have not edited the actual files of the map, only through Zeroedit.ERROR[levelpack PAB.req]:Expecting bracket, but none was found.
File : munged\pc\pab.terrain.req(1)...
ucft <--
ERROR[levelpack PAB.req]:Expecting bracket, but none was found.
File : munged\pc\pab.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack PAB_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack PAB_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack PAB.req]:Expecting bracket, but none was found.
File : munged\pc\pab.terrain.req(1)...
ucft <--
ERROR[levelpack PAB.req]:Expecting bracket, but none was found.
File : munged\pc\pab.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
I've tried re-saving the map and munging, didn't work. And yes, I have tried cleaning and re-munging, to no avail.
Now, I'm guessing it stems from the map being 512x512. Does that make it unstabler?




