Space Bothawui TCW

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked

Which Venator should I sue in Your opinion?

Poll ended at Fri Mar 12, 2010 10:19 am

Dragonum's
21
72%
EvilleJedi's
7
24%
Stock (bah)
1
3%
 
Total votes: 29
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

I worked on it, but didn't get them working.

But for now, I have something for ya.
Update


So far I got to work a bit on the AT-TEs (yeah, turrets, pilotable ones, with three shoot)
Hidden/Spoiler:
Image
Image
Image
Comments?
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Space Bothawui TCW

Post by Lagomorphia »

Nice. I thought they were a bit more uniform in facing than that but it looks still great. What's left to do now?
User avatar
sampip
General
General
Posts: 792
Joined: Mon Mar 16, 2009 12:08 pm
Projects :: Something big. And exciting.
Games I'm Playing :: Battlefield 3
xbox live or psn: masowner66
Location: Zebra

Re: Space Bothawui TCW

Post by sampip »

Lagomorphia wrote:Nice. I thought they were a bit more uniform in facing than that but it looks still great. What's left to do now?
Planet? I haven't seen one yet :P

Nice Update, Spiderpig! :thumbs:
User avatar
Revan-Shan
Private First Class
Posts: 79
Joined: Tue May 05, 2009 3:18 pm

Re: Space Bothawui TCW

Post by Revan-Shan »

Great news.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

sampip wrote: Planet? I haven't seen one yet
Whoops, here we go:
Hidden/Spoiler:
Image
Lagomorphia wrote:What's left to do now?
Bunch of things.
I won't list them, it would be too much :P
Last edited by Darth_Spiderpig on Thu Mar 04, 2010 4:57 pm, edited 1 time in total.
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Space Bothawui TCW

Post by mswf »

Looks great! May I suggest you to use more different sizes of asteroids? Also, do you know if those asteroids are just regular .msh's? If so, I can easily make some more asteroid variations for you. If you're interested, you can send me the texture that you're currently using for your asteroids, so that I could make it all uniform in color and feel.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

Atm I am using two size types, small and big.( :lol: )

Small for blocking fighters and big for the stationary AT-TEs
mswf wrote:, do you know if those asteroids are just regular .msh's?
Yup, stock models, only the bigger ones got resized.
mswf wrote:If you're interested, you can send me the texture that you're currently using for your asteroids, so that I could make it all uniform in color and feel.
That'd be awesome, PM on it's way. :thumbs:
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Space Bothawui TCW

Post by Nova Hawk »

Dude, that's hecka tight. How were you able to get the AT-TEs on the asteroid?
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

Nova Hawk wrote:How were you able to get the AT-TEs on the asteroid?
You mean how I placed them like that?
Like every other object.
I was thinking of making a model of a big asteroid and merge some AT-TEs with it, but I am too foolish with XSI, so it turned out like that.

Oh and btw, anyone noticed the color of the asteroids in the episode?
They were not grey, more like this:
Update

Hidden/Spoiler:
Image
:D
User avatar
Hawk
Sergeant Major
Sergeant Major
Posts: 221
Joined: Wed Jul 15, 2009 3:42 pm
Games I'm Playing :: SWRC
Location: Germany
Contact:

Re: Space Bothawui TCW

Post by Hawk »

WoW!
That looks very good. :bowdown:
User avatar
impspy
Captain
Captain
Posts: 493
Joined: Wed Dec 31, 2008 1:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Pax Empiricae; check WIP

Re: Space Bothawui TCW

Post by impspy »

That looks amazing Darth :thumbs:
User avatar
Battlefiler
2nd Warning
2nd Warning
Posts: 203
Joined: Thu Jul 30, 2009 6:29 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Skipe ID: Battlefiler1 xfire ID: [GT]-|battlefiler|- GERMANY
Contact:

Re: Space Bothawui TCW

Post by Battlefiler »

nice work :thumbs:
User avatar
Eggman
Master Bounty Hunter
Master Bounty Hunter
Posts: 1516
Joined: Mon Jul 16, 2007 1:30 pm
Projects :: Battlefront Chronicles
Location: Las Vegas

Re: Space Bothawui TCW

Post by Eggman »

I was thinking of making a model of a big asteroid and merge some AT-TEs with it, but I am too foolish with XSI, so it turned out like that.
It's probably better that you placed them as separate objects anyway - that way they can be destroyed individually like any other turret. On the same subject, you might want to fine-tune the placement of some of the walkers. Some of them are sinking into the asteroids, some are dangling off the edges, etc.
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Space Bothawui TCW

Post by B.I.G_Cookie »

looks great, spiderpig. :D
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

Whoo, a comment (on a WIP topic) by Cookie, something new. :P

Thanks for all these nice reactions, but as Eggman pointed out, the AT-TEs are placed too quick, just for have them ingame and to see how they look like.
I will position them proper today. :thumbs:
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: Space Bothawui TCW

Post by mswf »

I'd advise you to wait with that, I'm progressing on the asteroid models and it would be a bit of a waste of time if you already start perfecting the placement of the AT-TE. (be prepared for awesomeness, I've already figured out how to create great low-poly models for you)
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

mswf wrote:(be prepared for awesomeness, I've already figured out how to create great low-poly models for you)
Whee :runaway: :thumbs:

Cool, I am looking forward to them.
User avatar
Filipinio
Master Sergeant
Master Sergeant
Posts: 178
Joined: Fri Jan 22, 2010 3:29 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Mygeeto's Bridge Battle's

Re: Space Bothawui TCW

Post by Filipinio »

and im looking forward to the map :D
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Space Bothawui TCW

Post by Lagomorphia »

Can you kill the AT-TEs? I assume they are controlled from the Venator gunnery stations (will the AI use them?) but you said something about multiple Venators so which one are they on?
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Space Bothawui TCW

Post by Darth_Spiderpig »

They are destroyable, the AI can't use them atm and they should be controlled from the Resolute.
Locked