How do I import/edit .msh files in blender?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Sotsvamp
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How do I import/edit .msh files in blender?

Post by Sotsvamp »

Hi, can someone tell me how to edit the .msh files in blender. When I tried it there was an error:

Image

Thanks in advance :)
Last edited by Sotsvamp on Wed Oct 28, 2015 8:04 am, edited 1 time in total.
MissingTexture
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Re: How do I import/edit .msh files in blender?

Post by MissingTexture »

The image isn't loaded man, you gotta post it on to photobucket, or something similar!
Sotsvamp
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Re: How do I import/edit .msh files in blender?

Post by Sotsvamp »

It's loaded now
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AceMastermind
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Re: How do I import/edit .msh files in blender?

Post by AceMastermind »

Orbiter msh files aren't the same as Battlefront msh files.
Files that share a common extension do not necessarily have the same data structure.
There is no Battlefront msh import plugin for Blender to my knowledge.

You will need to go this route:
*.msh > SWBFViewer > *.vrml > Blender

or this one:
*.msh > meshtool > *.obj > Blender

or this one:
*.msh > Softimage Mod Tool 7.5 > *.obj > Blender
Sotsvamp
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Re: How do I import/edit .msh files in blender?

Post by Sotsvamp »

Thanks alot friend!
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