TIE Defender
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Lord-Bandu
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PvtParts
- Jedi

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http://hangarbay.tripod.com/td-trpt.html
thats what i was using.
perhaps your right, but i did kind of like the wings more vertical.
but its still a beast peice of modelling to accompany youre other beast models.
so its all good.
flyer splines are basically the space version of planning and how you tell your ai where to go from what i understand. its got a doc in the documentation. that was an empty suggestion based of a whim but hell it could be that youre ai dont know to use it.
my advice would be to look into the odf, specifically the class of the vehicle, and look into the lua as a clear difference between space and ground maps is conquest version lua v assault version lua. (maybe do some comparing of aforementioned docs)
i dont know how you make these models like crazy. i do wish i could model because it really opens like i dont know really big doors to what you can do with your maps..
well currently im just stoked on the release of this drawing nearer
thats what i was using.
perhaps your right, but i did kind of like the wings more vertical.
but its still a beast peice of modelling to accompany youre other beast models.
so its all good.
flyer splines are basically the space version of planning and how you tell your ai where to go from what i understand. its got a doc in the documentation. that was an empty suggestion based of a whim but hell it could be that youre ai dont know to use it.
my advice would be to look into the odf, specifically the class of the vehicle, and look into the lua as a clear difference between space and ground maps is conquest version lua v assault version lua. (maybe do some comparing of aforementioned docs)
i dont know how you make these models like crazy. i do wish i could model because it really opens like i dont know really big doors to what you can do with your maps..
well currently im just stoked on the release of this drawing nearer
Last edited by PvtParts on Sat Apr 15, 2006 12:06 am, edited 1 time in total.
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Lord-Bandu
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Lord-Bandu
Well as far as the wings go lets take a vote ......
1. Who wants them as they are (like this link) - http://www.chinese-starwars.com/jediarc ... ie/025.jpg The wings are kinda like a cross.
2. Who wants them like this -
http://www.theforce.net/swtc/Pix/given/fg/tierpt.gif
1. or 2. ?
1. Who wants them as they are (like this link) - http://www.chinese-starwars.com/jediarc ... ie/025.jpg The wings are kinda like a cross.
2. Who wants them like this -
http://www.theforce.net/swtc/Pix/given/fg/tierpt.gif
1. or 2. ?
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PvtParts
- Jedi

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i wouldnt even worry about balancing ships because realistically making something in space unbalanced is extremely difficult in bf2.
even with many weapons and speed the tie defender is still weak and a vunurable target (pardon my spelling)
the only really unbalanced vehicle is the v-wing. well actually its only unbalanced when ai takes control...its manuevers seem to be cut short in ai, so it just will all the sudden be going another direction.
Edit: meh my reference pic is a sketch, Bandu your probably right.
but i stand by what i said i kinda like the wings more vertically angled. seems more useable.
also i mean the rebels have many vehicles:
e-wing
v-wing (talkin rogue squadron)
k-wing
for ideas perhaps google search (alphabet) + wing
even with many weapons and speed the tie defender is still weak and a vunurable target (pardon my spelling)
the only really unbalanced vehicle is the v-wing. well actually its only unbalanced when ai takes control...its manuevers seem to be cut short in ai, so it just will all the sudden be going another direction.
Edit: meh my reference pic is a sketch, Bandu your probably right.
but i stand by what i said i kinda like the wings more vertically angled. seems more useable.
also i mean the rebels have many vehicles:
e-wing
v-wing (talkin rogue squadron)
k-wing
for ideas perhaps google search (alphabet) + wing
Last edited by PvtParts on Sat Apr 15, 2006 12:12 am, edited 1 time in total.
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EmperorDonkey
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DeathRow
- Master Bounty Hunter

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Prisoner_of_the_Ram
- minilogoguy18
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yankeefan05
- Sith

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Prisoner_of_the_Ram
Ever seen the TIE Phantom, if that's ugly then I'm Jar Jar!
http://darksaber.gaylenol.com/craftimperial1.htm
http://darksaber.gaylenol.com/craftimperial1.htm
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-_-
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Chris165
- Chief Warrant Officer

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OOM-9
Prisoner_of_the_Ram wrote:Ever seen the TIE Phantom, if that's ugly then I'm Jar Jar!
http://darksaber.gaylenol.com/craftimperial1.htm
Yup you are Jar Jar... look at the rear end on that thing
~OOM-9
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Syth
- General

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It would look second best of the TIE series if it wasnt that the game it was in was made now.
They made Rebl Assault II before analogs where made, thats ancient!
Anywho, the defender looks awsome, good adition to the game. Cant wait till -_- makes the ions for it so we can blast the rebels into oblivion! :twisted:
They made Rebl Assault II before analogs where made, thats ancient!
Anywho, the defender looks awsome, good adition to the game. Cant wait till -_- makes the ions for it so we can blast the rebels into oblivion! :twisted:
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-_-
- Gametoast Staff

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Chris165
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Lord-Bandu
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Tuskenjedi
