Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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The_Emperor
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Re: Model showcase thread Part II

Post by The_Emperor »

The black lines could be a bit sharper, the contrast in the chairs could be a bit higher.
Maybe add some lines to the front hood like in this picture Image

For the engine, you could use something like this, just completely desaturize, pick a nice complicated part from it, and replace your current thingy with it. (Just a suggestion obviously)
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Re: Model showcase thread Part II

Post by 1z2x3c »

Image
cheack it out ... an arwing, im going to make a super good texture after i get the modle ingame..... if i ever can....
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Re: Model showcase thread Part II

Post by Blade »

Nice, I love when those show up in random games :P (ex. LoZ: Ocarina). And I think that the texture is actually pretty close to what the N64 version was, although that's not REALLY saying a lot :lol:.
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Re: Model showcase thread Part II

Post by Blade »

Hm, this is an early version of my model for the DMI, and my third model. I know, it's gonna look outta place, especially right next to the Bar :D.
Hidden/Spoiler:
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Shaded (Gotta get a semi-decent texture on it...)
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Wireframe

Every Battlefront 2 map needs a Temple of the Gods! (the Roman Pantheon)

It's not done yet, neither the model, or, of course, the texture :?.

EDIT: Also, I need to know how to Edit flags. I need to give a disc double-sided properties, but I don't know where the Edit Flags thingy is... Thanks in advance.
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Re: Model showcase thread Part II

Post by RevanSithLord »

Looks nice! Would greatly fit a Muunilinst map, dude! :D Of course Muunilinst buildings are built after that architecture....but you know... :P
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Re: Model showcase thread Part II

Post by Blade »

Thank you very much :D. Now all I've gotta do is make sure I don't destroy it with my abysmal texturing skills... Maybe I should just leave it untextured :P
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Re: Model showcase thread Part II

Post by PsYcH0_]-[aMsT3r »

Lollipop anyone?
Image

Thats my first properly UVed model for my candy map.
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Re: Model showcase thread Part II

Post by Challenger33 »

Hidden/Spoiler:
Image
It's good to be back. (I didn't have internet at my house for quite some time and haven't modded in a while).

Anyway, it (the seeker droid) is finished; now I'm working on a texture.
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Re: Model showcase thread Part II

Post by RepSharpshooter »

Wow, that looks very nice, good job :thumbs:

Texturing looks to be difficult though...
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Re: Model showcase thread Part II

Post by Challenger33 »

Thanks :P

Yeah, texturing it might prove to be a challenge.
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Re: Model showcase thread Part II

Post by JabbaLovesLava »

Good thing you are the challenger :P

On a more serious note, looks pretty awesome. Can't wait to see it textured.
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Re: Model showcase thread Part II

Post by Challenger33 »

Lol, I was waiting for someone to say that (the Challenger thing) :)

Thanks; it'll take a while though.
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Re: Model showcase thread Part II

Post by Caleb1117 »

My vehicular contribution to DMI: a KotOR Personal Swoop Bike

Image


Image
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Re: Model showcase thread Part II

Post by Teancum »

WANT!
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Re: Model showcase thread Part II

Post by Caleb1117 »

Lol, just about to put ingame. :wink:

Should have pics in the DMI topic 'fore long.

Might just take a swing at that V-wing for you, while I'm in a vehicular mood.
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Re: Model showcase thread Part II

Post by The_Emperor »

Wow. :D I really can't wait to drive that thing around, that is awesome :D Be sure to give me a copy of the virtual keys for that baby :lol:
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Re: Model showcase thread Part II

Post by Redline »

Hello!
Today I would like to show you my model.
Yes I know that it's the bf 2142 tank, but this is my model! :yes:
Hidden/Spoiler:
Image

Image
I have a problem to get it ingame, but i try my best. :cpu:
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Re: Model showcase thread Part II

Post by elfie »

OMG!!!! I want that so bad! I am doing a modern map on earth and that would work perfectly!! Please tell me you are releasing it!! :bowdown:

Alright this is going to look like literally nothing in comparison, but it is my first model ever so at least give me credit for trying.
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Re: Model showcase thread Part II

Post by Teancum »

Caleb1117 wrote:Lol, just about to put ingame. :wink:

Should have pics in the DMI topic 'fore long.

Might just take a swing at that V-wing for you, while I'm in a vehicular mood.
Sweet! Thanks man :thumbs:
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Re: Model showcase thread Part II

Post by PsYcH0_]-[aMsT3r »

Yum yum yum gingerbread! I spent three hours on this model now and it still looks unrealistic lol but still funny :D
Image
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