SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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RogueKnight
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Re: SWBF Series Model Showcase Thread v3.0

Post by RogueKnight »

Image
I actually very much dislike the model, so tell me how to fix it...lol

EDIT: I also forgot to say: Base Texture, as usual, just for showing off the MODEL and getting opinions on the MODEL. I know the texture has mental issues, and I'll try to fix that later.

EDIT2: Elaborating on Mav's guess, might as well say that while it may not be what you were shooting for CodaRez, you accidentally hit a sweet dance move from Thriller.
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EDIT3: Gah!!! Pixels! sorry for bad image quality.
Last edited by RogueKnight on Fri Sep 04, 2009 11:42 pm, edited 3 times in total.
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CodaRez
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Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

My first note would be to sharpen the wing tips, and make sure the cockpit glass is smaller than the cockpit "circle"

EDIT: WO0T! 300 posts!
kinetosimpetus
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

Image
1st person weapon models, for my DC-17, the RC DC-15st, and DarthRogueKnight's DC18
(use would be for the highres geometry in the pistol's odf, and the clone would need to have no 1st person geometry, unless you want an extra hand... so far, attempts to make 1st person models for the DC-17 and ACP Array Gun have not been successful) the ACP wont import for one thing...
Not yet tested ingame.
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CodaRez
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Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

kinetosimpetus wrote:
Hidden/Spoiler:
Image
1st person weapon models, for my DC-17, the RC DC-15st, and DarthRogueKnight's DC18
(use would be for the highres geometry in the pistol's odf, and the clone would need to have no 1st person geometry, unless you want an extra hand... so far, attempts to make 1st person models for the DC-17 and ACP Array Gun have not been successful) the ACP wont import for one thing...
Not yet tested ingame.
...

You have done well....... :vader2:
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Re: SWBF Series Model Showcase Thread v3.0

Post by Null_1138 »

Dude, you should totally put them ingame. :bowdown:
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IndianaJoe
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Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

DRK, I got them from the ingame databank entry and from picking the EVO;'s up with the force. (since they are flaling their arms wildly, it's hard to get a good view :runaway: )
I also tried an internet search, but the databank pic is the only picture out there.
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Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

The old DC-15 side arm had a few holes IMO. Not to discredit the original author, Dragonum, who did a swell job on it likewise.

But I am making one.

The DC-15 Side Arm Blaster:

Image

(Yes their isn't a grip yet)

Wireframe(you will be quite shocked :) )
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And perhaps a ref pic(I had a LOT more ingame ones)
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Comments?
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Delta-1035
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Re: SWBF Series Model Showcase Thread v3.0

Post by Delta-1035 »

Looks nice!
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DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

if you put it ingame this way it will also have holes...
because there are some really unnecassery polygons on your model
dragonums dc-15 has only holes because the polygons are too small fro battlefront (and its not triangulated, that would probably fix the probmem)
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Re: SWBF Series Model Showcase Thread v3.0

Post by Wonderboy »

A little off topic but does XSi modtools have the grid view where u have to make it 2d on a grid?
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Re: SWBF Series Model Showcase Thread v3.0

Post by kooster »

very nice so far.
ive always loved that pistol...
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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

a troop trans i made in 2 hours...
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Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

it looks really good!
it could be ablso a kind of car :P
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Re: SWBF Series Model Showcase Thread v3.0

Post by ANDEWEGET »

batmobile!
or whats its called
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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

i dont think it looks like the bat mobile...
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Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

nice work, but it reminded me of the batmobile too...
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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

i dont even know what the batmobile looks like....
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

that doesnt look like it at all
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Re: SWBF Series Model Showcase Thread v3.0

Post by vampire_lord »

That transport just reminds me of Aliens, I would like to make a Star Wars vs Aliens crossover mod sometimes, too bad I can't export anything but props.
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