Offtopic: Just need to patch up the holes in the odfSBF_Dann_Boeing wrote:btw just as a side question how did u get the sith apprentice dude to work, i c him in sides as jed_sith_01, but it never works
Wait... I'm still drooling for this map. :Q___
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sry for being offtopic but can u tell me what the holes are in my thread:-_- wrote: Offtopic: Just need to patch up the holes in the odf![]()


The Sound.bats in the Mod Tools don't work so I was not able to add VO(Voice overs) However I believe theres a line like DeathSound= and it is not consider a VO,so I could use a weaponstemplate in the sound config file. Even still I have to use BFBuilder to get any custom sound working so, anyway...uttaresh wrote:By sound, I meant voice; e.g. entry line, death line, etc. I wouldn't have been speaking them. I found a way to extract audio files from the KoTOR games themselves. So, the quality will remain the same.
Well, if you have it already - no point.
BTW, I downloaded XSI today and have reached the second tutorial (about the Interface). Then, I shall learn BF2 modding. Maybe - I'll create my own KoTOR mod, too. Well, maybe in a thousand years or so.



lol You might one to take a look at this thread, it will clear things up. There is a screen of Mandolore near the last pages.uttaresh wrote:Okay. So, your mod is KoTOR heroes + KoTOR troops. Which map are you doing? Korriban? Anchorhead? Manaan? I know Bandu's doing Dantooine.