Those Bigger interiors for the capital ships
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Elmo
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Those Bigger interiors for the capital ships
How do you add bigger capital ship interiors? I heard somewhere, you have to use terrain cutters. I don't know how to work terrain cutters. And i don't see any terrain cutters. So when you want to make a capital ship with large interiors, You have to make an opening or hole to attach the hallway/door or whatever. right? well, than my question is.. how? 
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RE: Those Bigger interiors for the capital ships
Nope... you'd have to create new halls and everything. Very involved process unfortunately.
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Elmo
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Hebes24
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PvtParts
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Elmo
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But do you have to move the terrain cutters?Hebes24 wrote:You don't need a hole in the wall. You only need terrain cutters when you need to cut through terrain.
Also, terrain cutters are part of objects, not an actual tool to cut terrrain with.
@pvt parts: ? You mean make a Tantive IV? And make my own hangers? And I also want to make interiors for frigates, but i don't know how to make an opening in the side or top for the hanger.
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PvtParts
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Thats the reason why few have attempted to do this. Tantive models are made for the tantive, not the cis flagship. So they may not fit perfectly with the existing cap ship interior models (hanger/crit systems).
You best bet would be to find a really really nice modeller to make you a few general (meaning they arent specific to a capital ship or team) models, and you'd peice them together however you wanted.
You could talk to xwingguy and see what he had going for the interiors of his ships.
You best bet would be to find a really really nice modeller to make you a few general (meaning they arent specific to a capital ship or team) models, and you'd peice them together however you wanted.
You could talk to xwingguy and see what he had going for the interiors of his ships.
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I'm not going to waste time reading all the other posts but Xwing told me (before he left)(he was making the Battle Over Endor map) that you just use existing objects. You just have to line them up perfectly so that the doorways match up...the snap togehter feature doesn't work for that. If the hallways or doors don't match up (which is often the case) then you use XSI to basically make a connection piece to accomodate the two. 
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